More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
@@ -692,7 +692,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
public npc_grandmother(Creature creature) : base(creature) { }
public override void sGossipSelect(Player player, uint menuId, uint gossipListId)
public override void GossipSelect(Player player, uint menuId, uint gossipListId)
{
if (menuId == RedRidingHood.OptionWhatPhatLewtsYouHave && gossipListId == 0)
{
@@ -1378,7 +1378,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
public npc_barnes() : base("npc_barnes") { }
class npc_barnesAI : npc_escortAI
class npc_barnesAI : NpcEscortAI
{
public npc_barnesAI(Creature creature) : base(creature)
{
@@ -1518,7 +1518,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
base.UpdateAI(diff);
if (HasEscortState(eEscortState.Paused))
if (HasEscortState(EscortState.Paused))
{
if (TalkTimer <= diff)
{