More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
@@ -645,7 +645,7 @@ namespace Scripts.Northrend.IcecrownCitadel
AttackStart(victim);
return me.GetVictim();
}
else if (me.GetThreatManager().isThreatListEmpty())
else if (me.GetThreatManager().IsThreatListEmpty())
{
EnterEvadeMode(EvadeReason.Other);
return false;
@@ -955,7 +955,7 @@ namespace Scripts.Northrend.IcecrownCitadel
}
}
public override void sGossipSelect(Player player, uint menuId, uint gossipListId)
public override void GossipSelect(Player player, uint menuId, uint gossipListId)
{
me.RemoveNpcFlag(NPCFlags.Gossip);
me.GetTransport().EnableMovement(true);
@@ -1200,7 +1200,7 @@ namespace Scripts.Northrend.IcecrownCitadel
}
}
public override void sGossipSelect(Player player, uint menuId, uint gossipListId)
public override void GossipSelect(Player player, uint menuId, uint gossipListId)
{
me.RemoveNpcFlag(NPCFlags.Gossip);
me.GetTransport().EnableMovement(true);
@@ -1358,7 +1358,7 @@ namespace Scripts.Northrend.IcecrownCitadel
me.SetReactState(ReactStates.Passive);
}
public override void sGossipSelect(Player player, uint menuId, uint gossipListId)
public override void GossipSelect(Player player, uint menuId, uint gossipListId)
{
player.AddItem(GunshipMiscData.ItemGoblinRocketPack, 1);
player.PlayerTalkClass.SendCloseGossip();