Misc fixes.
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@@ -4284,7 +4284,7 @@ namespace Game.Entities
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map.AddToMap(pet.ToCreature());
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Cypher.Assert(petStable.CurrentPetIndex == 0);
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Cypher.Assert(!petStable.CurrentPetIndex.HasValue);
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petStable.SetCurrentUnslottedPetIndex((uint)petStable.UnslottedPets.Count);
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PetStable.PetInfo petInfo = new();
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pet.FillPetInfo(petInfo);
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