Core/Loot: Added type to LootStoreItem to replace reference != 0 checks
Port From (https://github.com/TrinityCore/TrinityCore/commit/7e70ea701e554c9e404683014cd3bc1cc4885eaf)
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@@ -1449,4 +1449,10 @@ namespace Framework.Constants
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PriorityQuestItems = 0x20,
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ExcludeJunkSell = 0x40,
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}
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public enum LootStoreItemType
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{
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Item = 0,
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Reference = 1,
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}
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}
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