Refactoring of BNetServer
This commit is contained in:
@@ -21,7 +21,7 @@ using Framework.Database;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Maps;
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using Game.Network.Packets;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -106,7 +106,7 @@ namespace Game.Chat
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}
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}
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public static void GetChannelName(ref string channelName, uint channelId, LocaleConstant locale, AreaTableRecord zoneEntry)
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public static void GetChannelName(ref string channelName, uint channelId, Locale locale, AreaTableRecord zoneEntry)
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{
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if (channelId != 0)
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{
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@@ -123,7 +123,7 @@ namespace Game.Chat
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}
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}
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public string GetName(LocaleConstant locale = LocaleConstant.enUS)
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public string GetName(Locale locale = Locale.enUS)
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{
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string result = _channelName;
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GetChannelName(ref result, _channelId, locale, _zoneEntry);
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@@ -17,8 +17,8 @@
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using Framework.Constants;
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using Game.Entities;
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using Game.Network;
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using Game.Network.Packets;
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using Game.Networking;
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using Game.Networking.Packets;
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using Game.Cache;
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namespace Game.Chat
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@@ -38,10 +38,10 @@ namespace Game.Chat
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_modifier = modifier;
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}
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public override ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS)
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public override ServerPacket Invoke(Locale locale = Locale.enUS)
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{
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// LocalizedPacketDo sends client DBC locale, we need to get available to server locale
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LocaleConstant localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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Locale localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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ChannelNotify data = new ChannelNotify();
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data.Type = _modifier.GetNotificationType();
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@@ -61,9 +61,9 @@ namespace Game.Chat
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_source = source;
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}
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public override ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS)
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public override ServerPacket Invoke(Locale locale = Locale.enUS)
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{
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LocaleConstant localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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Locale localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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ChannelNotifyJoined notify = new ChannelNotifyJoined();
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//notify.ChannelWelcomeMsg = "";
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@@ -86,9 +86,9 @@ namespace Game.Chat
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_suspended = suspend;
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}
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public override ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS)
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public override ServerPacket Invoke(Locale locale = Locale.enUS)
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{
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LocaleConstant localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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Locale localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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ChannelNotifyLeft notify = new ChannelNotifyLeft();
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notify.Channel = _source.GetName(localeIdx);
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@@ -111,9 +111,9 @@ namespace Game.Chat
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_guid = guid;
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}
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public override ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS)
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public override ServerPacket Invoke(Locale locale = Locale.enUS)
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{
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LocaleConstant localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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Locale localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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ChatPkt packet = new ChatPkt();
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Player player = Global.ObjAccessor.FindConnectedPlayer(_guid);
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@@ -146,17 +146,17 @@ namespace Game.Chat
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_guid = guid;
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}
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public override ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS)
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public override ServerPacket Invoke(Locale locale = Locale.enUS)
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{
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LocaleConstant localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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Locale localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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ChatPkt packet = new ChatPkt();
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Player player = Global.ObjAccessor.FindConnectedPlayer(_guid);
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if (player)
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packet.Initialize(ChatMsg.Channel, _lang, player, player, _what, 0, _source.GetName(localeIdx), LocaleConstant.enUS, _prefix);
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packet.Initialize(ChatMsg.Channel, _lang, player, player, _what, 0, _source.GetName(localeIdx), Locale.enUS, _prefix);
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else
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{
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packet.Initialize(ChatMsg.Channel, _lang, null, null, _what, 0, _source.GetName(localeIdx), LocaleConstant.enUS, _prefix);
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packet.Initialize(ChatMsg.Channel, _lang, null, null, _what, 0, _source.GetName(localeIdx), Locale.enUS, _prefix);
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packet.SenderGUID = _guid;
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packet.TargetGUID = _guid;
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}
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@@ -179,9 +179,9 @@ namespace Game.Chat
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_guid = guid;
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}
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public override ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS)
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public override ServerPacket Invoke(Locale locale = Locale.enUS)
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{
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LocaleConstant localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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Locale localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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UserlistAdd userlistAdd = new UserlistAdd();
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userlistAdd.AddedUserGUID = _guid;
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@@ -204,9 +204,9 @@ namespace Game.Chat
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_guid = guid;
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}
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public override ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS)
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public override ServerPacket Invoke(Locale locale = Locale.enUS)
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{
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LocaleConstant localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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Locale localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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UserlistUpdate userlistUpdate = new UserlistUpdate();
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userlistUpdate.UpdatedUserGUID = _guid;
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@@ -229,9 +229,9 @@ namespace Game.Chat
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_guid = guid;
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}
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public override ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS)
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public override ServerPacket Invoke(Locale locale = Locale.enUS)
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{
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LocaleConstant localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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Locale localeIdx = Global.WorldMgr.GetAvailableDbcLocale(locale);
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UserlistRemove userlistRemove = new UserlistRemove();
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userlistRemove.RemovedUserGUID = _guid;
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@@ -18,7 +18,7 @@
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using Framework.Constants;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Network.Packets;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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@@ -145,7 +145,7 @@ namespace Game.Chat
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{
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ulong high = 0;
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high |= (ulong)HighGuid.ChatChannel << 58;
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high |= (ulong)Global.WorldMgr.GetRealmId().Realm << 42;
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high |= (ulong)Global.WorldMgr.GetRealmId().Index << 42;
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high |= (ulong)(_team == Team.Alliance ? 3 : 5) << 4;
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ObjectGuid channelGuid = new ObjectGuid();
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@@ -163,7 +163,7 @@ namespace Game.Chat
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ulong high = 0;
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high |= (ulong)HighGuid.ChatChannel << 58;
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high |= (ulong)Global.WorldMgr.GetRealmId().Realm << 42;
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high |= (ulong)Global.WorldMgr.GetRealmId().Index << 42;
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high |= 1ul << 25; // built-in
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if (channelEntry.Flags.HasAnyFlag(ChannelDBCFlags.CityOnly2))
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high |= 1ul << 24; // trade
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@@ -22,7 +22,7 @@ using Game.DataStorage;
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using Game.Entities;
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using Game.Groups;
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using Game.Maps;
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using Game.Network.Packets;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -735,7 +735,7 @@ namespace Game.Chat
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return Global.ObjectMgr.GetCypherString(str);
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}
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public virtual LocaleConstant GetSessionDbcLocale()
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public virtual Locale GetSessionDbcLocale()
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{
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return _session.GetSessionDbcLocale();
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}
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@@ -864,7 +864,7 @@ namespace Game.Chat
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return true;
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}
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public override LocaleConstant GetSessionDbcLocale()
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public override Locale GetSessionDbcLocale()
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{
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return Global.WorldMgr.GetDefaultDbcLocale();
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}
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@@ -317,7 +317,7 @@ namespace Game.Chat.Commands
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[Command("account", RBACPermissions.CommandBanlistAccount, true)]
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static bool HandleBanListAccountCommand(StringArguments args, CommandHandler handler)
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{
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.DEL_EXPIRED_IP_BANS);
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.DelExpiredIpBans);
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DB.Login.Execute(stmt);
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string filterStr = args.NextString();
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@@ -433,7 +433,7 @@ namespace Game.Chat.Commands
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[Command("ip", RBACPermissions.CommandBanlistIp, true)]
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static bool HandleBanListIPCommand(StringArguments args, CommandHandler handler)
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{
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.DEL_EXPIRED_IP_BANS);
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.DelExpiredIpBans);
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DB.Login.Execute(stmt);
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string filterStr = args.NextString();
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@@ -40,7 +40,7 @@ namespace Game.Chat
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if (!handler.ExtractPlayerTarget(args, out target))
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return false;
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LocaleConstant loc = handler.GetSessionDbcLocale();
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Locale loc = handler.GetSessionDbcLocale();
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string targetName = target.GetName();
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string knownStr = handler.GetCypherString(CypherStrings.Known);
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@@ -405,7 +405,7 @@ namespace Game.Chat
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if (!handler.ExtractPlayerTarget(args, out target))
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return false;
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LocaleConstant loc = handler.GetSessionDbcLocale();
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Locale loc = handler.GetSessionDbcLocale();
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var targetFSL = target.GetReputationMgr().GetStateList();
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foreach (var pair in targetFSL)
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@@ -23,7 +23,7 @@ using Game.Combat;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Maps;
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using Game.Network.Packets;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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using System.Text;
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@@ -170,7 +170,7 @@ namespace Game.Chat
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// Get the accounts with GM Level >0
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.SEL_GM_ACCOUNTS);
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stmt.AddValue(0, AccountTypes.Moderator);
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stmt.AddValue(1, Global.WorldMgr.GetRealm().Id.Realm);
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stmt.AddValue(1, Global.WorldMgr.GetRealm().Id.Index);
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SQLResult result = DB.Login.Query(stmt);
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if (!result.IsEmpty())
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@@ -164,7 +164,7 @@ namespace Game.Chat.Commands
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skillInfo.CanLink == 0) // only prof with recipes have set
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continue;
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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name = skillInfo.DisplayName[locale];
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if (string.IsNullOrEmpty(name))
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continue;
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@@ -172,7 +172,7 @@ namespace Game.Chat.Commands
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if (!name.Like(namePart))
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{
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locale = 0;
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for (; locale < LocaleConstant.Total; ++locale)
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for (; locale < Locale.Total; ++locale)
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{
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if (locale == handler.GetSessionDbcLocale())
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continue;
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@@ -186,7 +186,7 @@ namespace Game.Chat.Commands
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}
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}
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if (locale < LocaleConstant.Total)
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if (locale < Locale.Total)
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{
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skillId = skillInfo.Id;
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break;
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@@ -45,7 +45,7 @@ namespace Game.Chat
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// Search in AreaTable.dbc
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foreach (var areaEntry in CliDB.AreaTableStorage.Values)
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{
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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string name = areaEntry.AreaName[locale];
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if (string.IsNullOrEmpty(name))
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continue;
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@@ -53,7 +53,7 @@ namespace Game.Chat
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if (!name.Like(namePart))
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{
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locale = 0;
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for (; locale < LocaleConstant.Total; ++locale)
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for (; locale < Locale.Total; ++locale)
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{
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if (locale == handler.GetSessionDbcLocale())
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continue;
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@@ -67,7 +67,7 @@ namespace Game.Chat
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}
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}
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if (locale < LocaleConstant.Total)
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if (locale < Locale.Total)
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{
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if (maxlookup != 0 && count++ == maxlookup)
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{
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@@ -234,7 +234,7 @@ namespace Game.Chat
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{
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FactionState factionState = target ? target.GetReputationMgr().GetState(factionEntry) : null;
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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string name = factionEntry.Name[locale];
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if (string.IsNullOrEmpty(name))
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continue;
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@@ -242,7 +242,7 @@ namespace Game.Chat
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if (!name.Like(namePart))
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{
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locale = 0;
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for (; locale < LocaleConstant.Total; ++locale)
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for (; locale < Locale.Total; ++locale)
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{
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if (locale == handler.GetSessionDbcLocale())
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continue;
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@@ -256,7 +256,7 @@ namespace Game.Chat
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}
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}
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if (locale < LocaleConstant.Total)
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if (locale < Locale.Total)
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{
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if (maxlookup != 0 && count++ == maxlookup)
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{
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@@ -365,7 +365,7 @@ namespace Game.Chat
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// Search in ItemSet.dbc
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foreach (var set in CliDB.ItemSetStorage.Values)
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{
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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string name = set.Name[locale];
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if (name.IsEmpty())
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continue;
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@@ -373,7 +373,7 @@ namespace Game.Chat
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if (!name.Like(namePart))
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{
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locale = 0;
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for (; locale < LocaleConstant.Total; ++locale)
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for (; locale < Locale.Total; ++locale)
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{
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if (locale == handler.GetSessionDbcLocale())
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continue;
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@@ -387,7 +387,7 @@ namespace Game.Chat
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}
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}
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if (locale < LocaleConstant.Total)
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if (locale < Locale.Total)
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{
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if (maxlookup != 0 && count++ == maxlookup)
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{
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@@ -629,7 +629,7 @@ namespace Game.Chat
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// Search in SkillLine.dbc
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foreach (var skillInfo in CliDB.SkillLineStorage.Values)
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{
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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string name = skillInfo.DisplayName[locale];
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if (string.IsNullOrEmpty(name))
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continue;
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@@ -637,7 +637,7 @@ namespace Game.Chat
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if (!name.Like(namePart))
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{
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locale = 0;
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for (; locale < LocaleConstant.Total; ++locale)
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for (; locale < Locale.Total; ++locale)
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{
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if (locale == handler.GetSessionDbcLocale())
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continue;
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@@ -651,7 +651,7 @@ namespace Game.Chat
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}
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}
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if (locale < LocaleConstant.Total)
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if (locale < Locale.Total)
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{
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if (maxlookup != 0 && count++ == maxlookup)
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{
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@@ -700,7 +700,7 @@ namespace Game.Chat
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bool found = false;
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uint count = 0;
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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// Search in TaxiNodes.dbc
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foreach (var nodeEntry in CliDB.TaxiNodesStorage.Values)
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@@ -802,7 +802,7 @@ namespace Game.Chat
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if (target && target.GetGender() != gender)
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continue;
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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string name = gender == Gender.Male ? titleInfo.Name[locale]: titleInfo.Name1[locale];
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if (string.IsNullOrEmpty(name))
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continue;
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@@ -810,7 +810,7 @@ namespace Game.Chat
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if (!name.Like(namePart))
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{
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locale = 0;
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for (; locale < LocaleConstant.Total; ++locale)
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for (; locale < Locale.Total; ++locale)
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{
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if (locale == handler.GetSessionDbcLocale())
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continue;
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@@ -824,7 +824,7 @@ namespace Game.Chat
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}
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}
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if (locale < LocaleConstant.Total)
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if (locale < Locale.Total)
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{
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if (maxlookup != 0 && counter == maxlookup)
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{
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@@ -869,7 +869,7 @@ namespace Game.Chat
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// search in Map.dbc
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foreach (var mapInfo in CliDB.MapStorage.Values)
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{
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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string name = mapInfo.MapName[locale];
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if (string.IsNullOrEmpty(name))
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continue;
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@@ -877,7 +877,7 @@ namespace Game.Chat
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if (!name.Like(namePart) && handler.GetSession())
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{
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locale = 0;
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for (; locale < LocaleConstant.Total; ++locale)
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for (; locale < Locale.Total; ++locale)
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{
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if (locale == handler.GetSessionDbcLocale())
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continue;
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@@ -891,7 +891,7 @@ namespace Game.Chat
|
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}
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}
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|
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if (locale < LocaleConstant.Total)
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if (locale < Locale.Total)
|
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{
|
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if (maxlookup != 0 && counter == maxlookup)
|
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{
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@@ -1071,7 +1071,7 @@ namespace Game.Chat
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(spellName.Id, Difficulty.None);
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if (spellInfo != null)
|
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{
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LocaleConstant locale = handler.GetSessionDbcLocale();
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Locale locale = handler.GetSessionDbcLocale();
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string name = spellInfo.SpellName[locale];
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if (name.IsEmpty())
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continue;
|
||||
@@ -1079,7 +1079,7 @@ namespace Game.Chat
|
||||
if (!name.Like(namePart))
|
||||
{
|
||||
locale = 0;
|
||||
for (; locale < LocaleConstant.Total; ++locale)
|
||||
for (; locale < Locale.Total; ++locale)
|
||||
{
|
||||
if (locale == handler.GetSessionDbcLocale())
|
||||
continue;
|
||||
@@ -1093,7 +1093,7 @@ namespace Game.Chat
|
||||
}
|
||||
}
|
||||
|
||||
if (locale < LocaleConstant.Total)
|
||||
if (locale < Locale.Total)
|
||||
{
|
||||
if (maxlookup != 0 && count++ == maxlookup)
|
||||
{
|
||||
@@ -1167,7 +1167,7 @@ namespace Game.Chat
|
||||
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(id, Difficulty.None);
|
||||
if (spellInfo != null)
|
||||
{
|
||||
LocaleConstant locale = handler.GetSessionDbcLocale();
|
||||
Locale locale = handler.GetSessionDbcLocale();
|
||||
string name = spellInfo.SpellName[locale];
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
|
||||
@@ -20,7 +20,7 @@ using Framework.Database;
|
||||
using Framework.IO;
|
||||
using Game.DataStorage;
|
||||
using Game.Entities;
|
||||
using Game.Network.Packets;
|
||||
using Game.Networking.Packets;
|
||||
using System;
|
||||
|
||||
namespace Game.Chat
|
||||
|
||||
@@ -24,7 +24,7 @@ using Game.Entities;
|
||||
using Game.Groups;
|
||||
using Game.Maps;
|
||||
using Game.Movement;
|
||||
using Game.Network.Packets;
|
||||
using Game.Networking.Packets;
|
||||
using Game.Spells;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -263,7 +263,7 @@ namespace Game.Chat
|
||||
{
|
||||
var record = CliDB.ItemSparseStorage.Values.FirstOrDefault(itemSparse =>
|
||||
{
|
||||
for (LocaleConstant i = 0; i < LocaleConstant.Total; ++i)
|
||||
for (Locale i = 0; i < Locale.Total; ++i)
|
||||
if (itemName == itemSparse.Display[i])
|
||||
return true;
|
||||
return false;
|
||||
@@ -1359,7 +1359,7 @@ namespace Game.Chat
|
||||
Race raceid;
|
||||
Class classid;
|
||||
Gender gender;
|
||||
LocaleConstant locale = handler.GetSessionDbcLocale();
|
||||
Locale locale = handler.GetSessionDbcLocale();
|
||||
uint totalPlayerTime;
|
||||
uint level;
|
||||
string alive = handler.GetCypherString(CypherStrings.Error);
|
||||
@@ -1437,7 +1437,7 @@ namespace Game.Chat
|
||||
|
||||
// Query the prepared statement for login data
|
||||
stmt = DB.Login.GetPreparedStatement(LoginStatements.SEL_PINFO);
|
||||
stmt.AddValue(0, Global.WorldMgr.GetRealm().Id.Realm);
|
||||
stmt.AddValue(0, Global.WorldMgr.GetRealm().Id.Index);
|
||||
stmt.AddValue(1, accId);
|
||||
SQLResult result0 = DB.Login.Query(stmt);
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ using Framework.Constants;
|
||||
using Framework.IO;
|
||||
using Game.DataStorage;
|
||||
using Game.Entities;
|
||||
using Game.Network.Packets;
|
||||
using Game.Networking.Packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
@@ -296,7 +296,7 @@ namespace Game.Chat.Commands
|
||||
|
||||
if (rdata == null)
|
||||
{
|
||||
data.rbac = new RBACData(accountId, accountName, (int)Global.WorldMgr.GetRealm().Id.Realm, (byte)Global.AccountMgr.GetSecurity(accountId, (int)Global.WorldMgr.GetRealm().Id.Realm));
|
||||
data.rbac = new RBACData(accountId, accountName, (int)Global.WorldMgr.GetRealm().Id.Index, (byte)Global.AccountMgr.GetSecurity(accountId, (int)Global.WorldMgr.GetRealm().Id.Index));
|
||||
data.rbac.LoadFromDB();
|
||||
data.needDelete = true;
|
||||
}
|
||||
|
||||
@@ -260,7 +260,7 @@ namespace Game.Chat.Commands
|
||||
ObjectGuid targetGuid = Global.CharacterCacheStorage.GetCharacterGuidByName(target);
|
||||
uint accountId = Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(targetGuid);
|
||||
// Target must exist and have administrative rights
|
||||
if (!Global.AccountMgr.HasPermission(accountId, RBACPermissions.CommandsBeAssignedTicket, Global.WorldMgr.GetRealm().Id.Realm))
|
||||
if (!Global.AccountMgr.HasPermission(accountId, RBACPermissions.CommandsBeAssignedTicket, Global.WorldMgr.GetRealm().Id.Index))
|
||||
{
|
||||
handler.SendSysMessage(CypherStrings.CommandTicketassignerrorA);
|
||||
return true;
|
||||
@@ -283,7 +283,7 @@ namespace Game.Chat.Commands
|
||||
}
|
||||
|
||||
// Assign ticket
|
||||
ticket.SetAssignedTo(targetGuid, Global.AccountMgr.IsAdminAccount(Global.AccountMgr.GetSecurity(accountId, (int)Global.WorldMgr.GetRealm().Id.Realm)));
|
||||
ticket.SetAssignedTo(targetGuid, Global.AccountMgr.IsAdminAccount(Global.AccountMgr.GetSecurity(accountId, (int)Global.WorldMgr.GetRealm().Id.Index)));
|
||||
ticket.SaveToDB();
|
||||
|
||||
string msg = ticket.FormatViewMessageString(handler, null, target, null, null);
|
||||
@@ -448,7 +448,7 @@ namespace Game.Chat.Commands
|
||||
{
|
||||
ObjectGuid guid = ticket.GetAssignedToGUID();
|
||||
uint accountId = Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(guid);
|
||||
security = Global.AccountMgr.GetSecurity(accountId, (int)Global.WorldMgr.GetRealm().Id.Realm);
|
||||
security = Global.AccountMgr.GetSecurity(accountId, (int)Global.WorldMgr.GetRealm().Id.Index);
|
||||
}
|
||||
|
||||
// Check security
|
||||
|
||||
Reference in New Issue
Block a user