Refactoring of BNetServer
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@@ -22,7 +22,7 @@ using Game.DataStorage;
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using Game.Entities;
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using Game.Groups;
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using Game.Maps;
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using Game.Network.Packets;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -735,7 +735,7 @@ namespace Game.Chat
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return Global.ObjectMgr.GetCypherString(str);
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}
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public virtual LocaleConstant GetSessionDbcLocale()
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public virtual Locale GetSessionDbcLocale()
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{
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return _session.GetSessionDbcLocale();
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}
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@@ -864,7 +864,7 @@ namespace Game.Chat
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return true;
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}
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public override LocaleConstant GetSessionDbcLocale()
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public override Locale GetSessionDbcLocale()
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{
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return Global.WorldMgr.GetDefaultDbcLocale();
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}
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