Refactoring of BNetServer
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@@ -20,7 +20,7 @@ using Framework.Constants;
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using Framework.GameMath;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Game.Network.Packets;
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using Game.Networking.Packets;
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namespace Game.Entities
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{
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@@ -1235,9 +1235,9 @@ namespace Game.Entities
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public class GameObjectLocale
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{
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public StringArray Name = new StringArray((int)LocaleConstant.Total);
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public StringArray CastBarCaption = new StringArray((int)LocaleConstant.Total);
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public StringArray Unk1 = new StringArray((int)LocaleConstant.Total);
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public StringArray Name = new StringArray((int)Locale.Total);
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public StringArray CastBarCaption = new StringArray((int)Locale.Total);
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public StringArray Unk1 = new StringArray((int)Locale.Total);
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}
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public class GameObjectAddon
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