Refactoring of BNetServer

This commit is contained in:
hondacrx
2020-07-12 00:06:43 -04:00
parent 4164384b72
commit 581d077acd
318 changed files with 2046 additions and 4694 deletions
@@ -20,7 +20,7 @@ using Framework.Constants;
using Framework.GameMath;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Game.Network.Packets;
using Game.Networking.Packets;
namespace Game.Entities
{
@@ -1235,9 +1235,9 @@ namespace Game.Entities
public class GameObjectLocale
{
public StringArray Name = new StringArray((int)LocaleConstant.Total);
public StringArray CastBarCaption = new StringArray((int)LocaleConstant.Total);
public StringArray Unk1 = new StringArray((int)LocaleConstant.Total);
public StringArray Name = new StringArray((int)Locale.Total);
public StringArray CastBarCaption = new StringArray((int)Locale.Total);
public StringArray Unk1 = new StringArray((int)Locale.Total);
}
public class GameObjectAddon