Refactoring of BNetServer

This commit is contained in:
hondacrx
2020-07-12 00:06:43 -04:00
parent 4164384b72
commit 581d077acd
318 changed files with 2046 additions and 4694 deletions
+3 -3
View File
@@ -21,8 +21,8 @@ using Framework.GameMath;
using Game.AI;
using Game.BattleFields;
using Game.Maps;
using Game.Network;
using Game.Network.Packets;
using Game.Networking;
using Game.Networking.Packets;
using Game.Scenarios;
using System;
using System.Collections.Generic;
@@ -1671,7 +1671,7 @@ namespace Game.Entities
public virtual ushort GetMovementAnimKitId() { return 0; }
public virtual ushort GetMeleeAnimKitId() { return 0; }
public virtual string GetName(LocaleConstant locale = LocaleConstant.enUS) { return _name; }
public virtual string GetName(Locale locale = Locale.enUS) { return _name; }
public void SetName(string name) { _name = name; }
public ObjectGuid GetGUID() { return m_guid; }