Refactoring of BNetServer
This commit is contained in:
@@ -27,7 +27,7 @@ using Game.Groups;
|
||||
using Game.Guilds;
|
||||
using Game.Mails;
|
||||
using Game.Maps;
|
||||
using Game.Network.Packets;
|
||||
using Game.Networking.Packets;
|
||||
using Game.Spells;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -3532,7 +3532,7 @@ namespace Game.Entities
|
||||
stmt.AddValue(0, GetSession().GetAccountId());
|
||||
stmt.AddValue(1, Global.WorldMgr.GetRealmId().Region);
|
||||
stmt.AddValue(2, Global.WorldMgr.GetRealmId().Site);
|
||||
stmt.AddValue(3, Global.WorldMgr.GetRealmId().Realm);
|
||||
stmt.AddValue(3, Global.WorldMgr.GetRealmId().Index);
|
||||
stmt.AddValue(4, GetName());
|
||||
stmt.AddValue(5, GetGUID().GetCounter());
|
||||
stmt.AddValue(6, Time.UnixTime);
|
||||
|
||||
Reference in New Issue
Block a user