Refactoring of BNetServer

This commit is contained in:
hondacrx
2020-07-12 00:06:43 -04:00
parent 4164384b72
commit 581d077acd
318 changed files with 2046 additions and 4694 deletions
+4 -4
View File
@@ -21,8 +21,8 @@ using Game.Achievements;
using Game.DataStorage;
using Game.Entities;
using Game.Groups;
using Game.Network;
using Game.Network.Packets;
using Game.Networking;
using Game.Networking.Packets;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -1437,7 +1437,7 @@ namespace Game.Guilds
if (session != null && session.GetPlayer() != null && _HasRankRight(session.GetPlayer(), officerOnly ? GuildRankRights.OffChatSpeak : GuildRankRights.GChatSpeak))
{
ChatPkt data = new ChatPkt();
data.Initialize(officerOnly ? ChatMsg.Officer : ChatMsg.Guild, isLogged ? Language.AddonLogged : Language.Addon, session.GetPlayer(), null, msg, 0, "", LocaleConstant.enUS, prefix);
data.Initialize(officerOnly ? ChatMsg.Officer : ChatMsg.Guild, isLogged ? Language.AddonLogged : Language.Addon, session.GetPlayer(), null, msg, 0, "", Locale.enUS, prefix);
foreach (var member in m_members.Values)
{
Player player = member.FindPlayer();
@@ -1744,7 +1744,7 @@ namespace Game.Guilds
DB.Characters.CommitTransaction(trans);
}
void _CreateDefaultGuildRanks(SQLTransaction trans, LocaleConstant loc = LocaleConstant.enUS)
void _CreateDefaultGuildRanks(SQLTransaction trans, Locale loc = Locale.enUS)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_GUILD_RANKS);
stmt.AddValue(0, m_id);
+1 -1
View File
@@ -19,7 +19,7 @@ using Framework.Constants;
using Framework.Database;
using Game.DataStorage;
using Game.Entities;
using Game.Network.Packets;
using Game.Networking.Packets;
using System;
using System.Collections.Generic;