Refactoring of BNetServer
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using Framework.Dynamic;
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namespace Game.Networking.Packets
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{
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class AzeriteXpGain : ServerPacket
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{
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public AzeriteXpGain() : base(ServerOpcodes.AzeriteXpGain) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(ItemGUID);
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_worldPacket.WriteUInt64(XP);
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}
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public ObjectGuid ItemGUID;
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public ulong XP;
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}
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class AzeriteEssenceForgeOpened : ServerPacket
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{
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public AzeriteEssenceForgeOpened() : base(ServerOpcodes.AzeriteEssenceForgeOpened) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(ForgeGUID);
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}
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public ObjectGuid ForgeGUID;
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}
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class AzeriteEssenceForgeClose : ServerPacket
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{
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public AzeriteEssenceForgeClose() : base(ServerOpcodes.AzeriteEssenceForgeClose) { }
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public override void Write() { }
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}
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class AzeriteEssenceUnlockMilestone : ClientPacket
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{
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public AzeriteEssenceUnlockMilestone(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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AzeriteItemMilestonePowerID = _worldPacket.ReadInt32();
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}
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public int AzeriteItemMilestonePowerID;
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}
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class AzeriteEssenceActivateEssence : ClientPacket
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{
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public AzeriteEssenceActivateEssence(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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AzeriteEssenceID = _worldPacket.ReadUInt32();
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Slot = _worldPacket.ReadUInt8();
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}
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public uint AzeriteEssenceID;
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public byte Slot;
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}
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class AzeriteEssenceSelectionResult : ServerPacket
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{
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public AzeriteEssenceSelectionResult() : base(ServerOpcodes.AzeriteEssenceSelectionResult) { }
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public override void Write()
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{
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_worldPacket.WriteBits((int)Reason, 4);
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_worldPacket.WriteBit(Slot.HasValue);
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_worldPacket.WriteUInt32(Arg);
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_worldPacket.WriteUInt32(AzeriteEssenceID);
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if (Slot.HasValue)
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_worldPacket.WriteUInt8(Slot.Value);
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}
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public AzeriteEssenceActivateResult Reason;
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public uint Arg;
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public uint AzeriteEssenceID;
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public byte? Slot;
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}
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class AzeriteEmpoweredItemViewed : ClientPacket
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{
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public AzeriteEmpoweredItemViewed(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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ItemGUID = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid ItemGUID;
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}
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class AzeriteEmpoweredItemSelectPower : ClientPacket
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{
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public AzeriteEmpoweredItemSelectPower(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Tier = _worldPacket.ReadInt32();
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AzeritePowerID = _worldPacket.ReadInt32();
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ContainerSlot = _worldPacket.ReadUInt8();
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Slot = _worldPacket.ReadUInt8();
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}
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public int Tier;
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public int AzeritePowerID;
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public byte ContainerSlot;
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public byte Slot;
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}
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class AzeriteEmpoweredItemEquippedStatusChanged : ServerPacket
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{
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public AzeriteEmpoweredItemEquippedStatusChanged() : base(ServerOpcodes.AzeriteEmpoweredItemEquippedStatusChanged) { }
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public override void Write()
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{
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_worldPacket.WriteBit(IsHeartEquipped);
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_worldPacket.FlushBits();
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}
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public bool IsHeartEquipped;
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}
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class AzeriteEmpoweredItemRespecOpen : ServerPacket
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{
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public AzeriteEmpoweredItemRespecOpen(ObjectGuid npcGuid) : base(ServerOpcodes.AzeriteEmpoweredItemRespecOpen)
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{
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NpcGUID = npcGuid;
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}
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public override void Write()
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{
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_worldPacket.WritePackedGuid(NpcGUID);
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}
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public ObjectGuid NpcGUID;
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}
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}
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