Refactoring of BNetServer
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using System;
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namespace Game.Networking.Packets
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{
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public class CanDuel : ClientPacket
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{
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public CanDuel(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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TargetGUID = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid TargetGUID;
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}
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public class CanDuelResult : ServerPacket
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{
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public CanDuelResult() : base(ServerOpcodes.CanDuelResult) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(TargetGUID);
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_worldPacket.WriteBit(Result);
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_worldPacket.FlushBits();
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}
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public ObjectGuid TargetGUID;
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public bool Result;
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}
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public class DuelComplete : ServerPacket
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{
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public DuelComplete() : base(ServerOpcodes.DuelComplete, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket.WriteBit(Started);
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_worldPacket.FlushBits();
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}
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public bool Started;
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}
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public class DuelCountdown : ServerPacket
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{
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public DuelCountdown(uint countdown) : base(ServerOpcodes.DuelCountdown)
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{
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Countdown = countdown;
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}
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public override void Write()
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{
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_worldPacket.WriteUInt32(Countdown);
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}
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uint Countdown;
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}
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public class DuelInBounds : ServerPacket
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{
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public DuelInBounds() : base(ServerOpcodes.DuelInBounds, ConnectionType.Instance) { }
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public override void Write() { }
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}
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public class DuelOutOfBounds : ServerPacket
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{
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public DuelOutOfBounds() : base(ServerOpcodes.DuelOutOfBounds, ConnectionType.Instance) { }
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public override void Write() { }
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}
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public class DuelRequested : ServerPacket
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{
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public DuelRequested() : base(ServerOpcodes.DuelRequested, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(ArbiterGUID);
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_worldPacket.WritePackedGuid(RequestedByGUID);
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_worldPacket.WritePackedGuid(RequestedByWowAccount);
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}
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public ObjectGuid ArbiterGUID;
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public ObjectGuid RequestedByGUID;
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public ObjectGuid RequestedByWowAccount;
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}
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public class DuelResponse : ClientPacket
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{
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public DuelResponse(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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ArbiterGUID = _worldPacket.ReadPackedGuid();
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Accepted = _worldPacket.HasBit();
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Forfeited = _worldPacket.HasBit();
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}
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public ObjectGuid ArbiterGUID;
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public bool Accepted;
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public bool Forfeited;
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}
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public class DuelWinner : ServerPacket
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{
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public DuelWinner() : base(ServerOpcodes.DuelWinner, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket.WriteBits(BeatenName.GetByteCount(), 6);
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_worldPacket.WriteBits(WinnerName.GetByteCount(), 6);
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_worldPacket.WriteBit(Fled);
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_worldPacket.WriteUInt32(BeatenVirtualRealmAddress);
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_worldPacket.WriteUInt32(WinnerVirtualRealmAddress);
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_worldPacket.WriteString(BeatenName);
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_worldPacket.WriteString(WinnerName);
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}
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public string BeatenName;
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public string WinnerName;
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public uint BeatenVirtualRealmAddress;
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public uint WinnerVirtualRealmAddress;
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public bool Fled;
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}
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}
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