Refactoring of BNetServer
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using System;
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using System.Collections.Generic;
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namespace Game.Networking.Packets
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{
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public class SendContactList : ClientPacket
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{
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public SendContactList(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Flags = (SocialFlag)_worldPacket.ReadUInt32();
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}
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public SocialFlag Flags;
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}
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public class ContactList : ServerPacket
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{
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public ContactList() : base(ServerOpcodes.ContactList)
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{
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Contacts = new List<ContactInfo>();
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}
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public override void Write()
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{
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_worldPacket.WriteUInt32((uint)Flags);
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_worldPacket.WriteBits(Contacts.Count, 8);
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_worldPacket.FlushBits();
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Contacts.ForEach(p => p.Write(_worldPacket));
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}
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public List<ContactInfo> Contacts;
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public SocialFlag Flags;
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}
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public class FriendStatusPkt : ServerPacket
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{
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public FriendStatusPkt() : base(ServerOpcodes.FriendStatus) { }
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public void Initialize(ObjectGuid guid, FriendsResult result, FriendInfo friendInfo)
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{
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VirtualRealmAddress = Global.WorldMgr.GetVirtualRealmAddress();
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Notes = friendInfo.Note;
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ClassID = friendInfo.Class;
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Status = friendInfo.Status;
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Guid = guid;
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WowAccountGuid = friendInfo.WowAccountGuid;
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Level = friendInfo.Level;
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AreaID = friendInfo.Area;
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FriendResult = result;
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}
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public override void Write()
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{
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_worldPacket.WriteUInt8((byte)FriendResult);
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_worldPacket.WritePackedGuid(Guid);
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_worldPacket.WritePackedGuid(WowAccountGuid);
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_worldPacket.WriteUInt32(VirtualRealmAddress);
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_worldPacket.WriteUInt8((byte)Status);
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_worldPacket.WriteUInt32(AreaID);
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_worldPacket.WriteUInt32(Level);
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_worldPacket.WriteUInt32((uint)ClassID);
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_worldPacket.WriteBits(Notes.GetByteCount(), 10);
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_worldPacket.WriteBit(Mobile);
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_worldPacket.FlushBits();
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_worldPacket.WriteString(Notes);
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}
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public uint VirtualRealmAddress;
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public string Notes;
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public Class ClassID = Class.None;
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public FriendStatus Status;
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public ObjectGuid Guid;
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public ObjectGuid WowAccountGuid;
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public uint Level;
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public uint AreaID;
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public FriendsResult FriendResult;
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public bool Mobile;
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}
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public class AddFriend : ClientPacket
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{
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public AddFriend(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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uint nameLength = _worldPacket.ReadBits<uint>(9);
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uint noteslength = _worldPacket.ReadBits<uint>(10);
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Name = _worldPacket.ReadString(nameLength);
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Notes = _worldPacket.ReadString(noteslength);
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}
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public string Notes;
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public string Name;
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}
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public class DelFriend : ClientPacket
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{
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public DelFriend(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Player.Read(_worldPacket);
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}
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public QualifiedGUID Player;
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}
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public class SetContactNotes : ClientPacket
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{
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public SetContactNotes(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Player.Read(_worldPacket);
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Notes = _worldPacket.ReadString(_worldPacket.ReadBits<uint>(10));
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}
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public QualifiedGUID Player;
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public string Notes;
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}
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public class AddIgnore : ClientPacket
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{
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public AddIgnore(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Name = _worldPacket.ReadString(_worldPacket.ReadBits<uint>(9));
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}
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public string Name;
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}
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public class DelIgnore : ClientPacket
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{
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public DelIgnore(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Player.Read(_worldPacket);
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}
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public QualifiedGUID Player;
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}
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//Structs
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public class ContactInfo
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{
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public ContactInfo(ObjectGuid guid, FriendInfo friendInfo)
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{
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Guid = guid;
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WowAccountGuid = friendInfo.WowAccountGuid;
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VirtualRealmAddr = Global.WorldMgr.GetVirtualRealmAddress();
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NativeRealmAddr = Global.WorldMgr.GetVirtualRealmAddress();
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TypeFlags = friendInfo.Flags;
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Notes = friendInfo.Note;
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Status = friendInfo.Status;
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AreaID = friendInfo.Area;
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Level = friendInfo.Level;
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ClassID = friendInfo.Class;
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}
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public void Write(WorldPacket data)
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{
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data.WritePackedGuid(Guid);
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data.WritePackedGuid(WowAccountGuid);
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data.WriteUInt32(VirtualRealmAddr);
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data.WriteUInt32(NativeRealmAddr);
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data.WriteUInt32((uint)TypeFlags);
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data.WriteUInt8((byte)Status);
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data.WriteUInt32(AreaID);
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data.WriteUInt32(Level);
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data.WriteUInt32((uint)ClassID);
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data.WriteBits(Notes.GetByteCount(), 10);
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data.WriteBit(Mobile);
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data.FlushBits();
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data.WriteString(Notes);
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}
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ObjectGuid Guid;
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ObjectGuid WowAccountGuid;
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uint VirtualRealmAddr;
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uint NativeRealmAddr;
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SocialFlag TypeFlags;
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string Notes;
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FriendStatus Status;
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uint AreaID;
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uint Level;
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Class ClassID;
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bool Mobile;
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}
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public struct QualifiedGUID
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{
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public void Read(WorldPacket data)
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{
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VirtualRealmAddress = data.ReadUInt32();
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Guid = data.ReadPackedGuid();
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}
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public ObjectGuid Guid;
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public uint VirtualRealmAddress;
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}
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}
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