Refactoring of BNetServer
This commit is contained in:
@@ -0,0 +1,173 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Framework.Dynamic;
|
||||
using Game.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Game.Networking.Packets
|
||||
{
|
||||
public class WhoIsRequest : ClientPacket
|
||||
{
|
||||
public WhoIsRequest(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
CharName = _worldPacket.ReadString(_worldPacket.ReadBits<uint>(6));
|
||||
}
|
||||
|
||||
public string CharName;
|
||||
}
|
||||
|
||||
public class WhoIsResponse : ServerPacket
|
||||
{
|
||||
public WhoIsResponse() : base(ServerOpcodes.WhoIs) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WriteBits(AccountName.GetByteCount(), 11);
|
||||
_worldPacket.WriteString(AccountName);
|
||||
}
|
||||
|
||||
public string AccountName;
|
||||
}
|
||||
|
||||
public class WhoRequestPkt : ClientPacket
|
||||
{
|
||||
public WhoRequestPkt(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
uint areasCount = _worldPacket.ReadBits<uint>(4);
|
||||
|
||||
Request.Read(_worldPacket);
|
||||
|
||||
for (int i = 0; i < areasCount; ++i)
|
||||
Areas.Add(_worldPacket.ReadInt32());
|
||||
}
|
||||
|
||||
public WhoRequest Request = new WhoRequest();
|
||||
public List<int> Areas= new List<int>();
|
||||
}
|
||||
|
||||
public class WhoResponsePkt : ServerPacket
|
||||
{
|
||||
public WhoResponsePkt() : base(ServerOpcodes.Who) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WriteBits(Response.Count, 6);
|
||||
_worldPacket.FlushBits();
|
||||
|
||||
Response.ForEach(p => p.Write(_worldPacket));
|
||||
}
|
||||
|
||||
public List<WhoEntry> Response = new List<WhoEntry>();
|
||||
}
|
||||
|
||||
public struct WhoRequestServerInfo
|
||||
{
|
||||
public void Read(WorldPacket data)
|
||||
{
|
||||
FactionGroup = data.ReadInt32();
|
||||
Locale = data.ReadInt32();
|
||||
RequesterVirtualRealmAddress = data.ReadUInt32();
|
||||
}
|
||||
|
||||
public int FactionGroup;
|
||||
public int Locale;
|
||||
public uint RequesterVirtualRealmAddress;
|
||||
}
|
||||
|
||||
public class WhoRequest
|
||||
{
|
||||
public void Read(WorldPacket data)
|
||||
{
|
||||
MinLevel = data.ReadInt32();
|
||||
MaxLevel = data.ReadInt32();
|
||||
RaceFilter = data.ReadInt64();
|
||||
ClassFilter = data.ReadInt32();
|
||||
|
||||
uint nameLength = data.ReadBits<uint>(6);
|
||||
uint virtualRealmNameLength = data.ReadBits<uint>(9);
|
||||
uint guildNameLength = data.ReadBits<uint>(7);
|
||||
uint guildVirtualRealmNameLength = data.ReadBits<uint>(9);
|
||||
uint wordsCount = data.ReadBits<uint>(3);
|
||||
|
||||
ShowEnemies = data.HasBit();
|
||||
ShowArenaPlayers = data.HasBit();
|
||||
ExactName = data.HasBit();
|
||||
ServerInfo.HasValue = data.HasBit();
|
||||
data.ResetBitPos();
|
||||
|
||||
for (int i = 0; i < wordsCount; ++i)
|
||||
{
|
||||
Words.Add(data.ReadString(data.ReadBits<uint>(7)));
|
||||
data.ResetBitPos();
|
||||
}
|
||||
|
||||
Name = data.ReadString(nameLength);
|
||||
VirtualRealmName = data.ReadString(virtualRealmNameLength);
|
||||
Guild = data.ReadString(guildNameLength);
|
||||
GuildVirtualRealmName = data.ReadString(guildVirtualRealmNameLength);
|
||||
|
||||
if (ServerInfo.HasValue)
|
||||
ServerInfo.Value.Read(data);
|
||||
}
|
||||
|
||||
public int MinLevel;
|
||||
public int MaxLevel;
|
||||
public string Name;
|
||||
public string VirtualRealmName;
|
||||
public string Guild;
|
||||
public string GuildVirtualRealmName;
|
||||
public long RaceFilter;
|
||||
public int ClassFilter = -1;
|
||||
public List<string> Words = new List<string>();
|
||||
public bool ShowEnemies;
|
||||
public bool ShowArenaPlayers;
|
||||
public bool ExactName;
|
||||
public Optional<WhoRequestServerInfo> ServerInfo;
|
||||
}
|
||||
|
||||
public class WhoEntry
|
||||
{
|
||||
public void Write(WorldPacket data)
|
||||
{
|
||||
PlayerData.Write(data);
|
||||
|
||||
data.WritePackedGuid(GuildGUID);
|
||||
data.WriteUInt32(GuildVirtualRealmAddress);
|
||||
data.WriteInt32(AreaID);
|
||||
|
||||
data.WriteBits(GuildName.GetByteCount(), 7);
|
||||
data.WriteBit(IsGM);
|
||||
data.WriteString(GuildName);
|
||||
|
||||
data.FlushBits();
|
||||
}
|
||||
|
||||
public PlayerGuidLookupData PlayerData = new PlayerGuidLookupData();
|
||||
public ObjectGuid GuildGUID;
|
||||
public uint GuildVirtualRealmAddress;
|
||||
public string GuildName = "";
|
||||
public int AreaID;
|
||||
public bool IsGM;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user