Refactoring of BNetServer
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@@ -218,7 +218,7 @@ namespace Game.PvP
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outdoor.HandlePlayerResurrects(player, zoneid);
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}
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public string GetDefenseMessage(uint zoneId, uint id, LocaleConstant locale)
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public string GetDefenseMessage(uint zoneId, uint id, Locale locale)
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{
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BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(id);
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if (bct != null)
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