Refactoring of BNetServer
This commit is contained in:
@@ -18,16 +18,16 @@
|
||||
using Framework.Constants;
|
||||
using Game.DataStorage;
|
||||
using Game.Entities;
|
||||
using Game.Network;
|
||||
using Game.Network.Packets;
|
||||
using Game.Networking;
|
||||
using Game.Networking.Packets;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Game.Chat
|
||||
{
|
||||
public class MessageBuilder
|
||||
{
|
||||
public virtual ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS) { return null; }
|
||||
public virtual void Invoke(List<ServerPacket> data, LocaleConstant locale = LocaleConstant.enUS) { }
|
||||
public virtual ServerPacket Invoke(Locale locale = Locale.enUS) { return null; }
|
||||
public virtual void Invoke(List<ServerPacket> data, Locale locale = Locale.enUS) { }
|
||||
}
|
||||
|
||||
public class BroadcastTextBuilder : MessageBuilder
|
||||
@@ -42,7 +42,7 @@ namespace Game.Chat
|
||||
_achievementId = achievementId;
|
||||
}
|
||||
|
||||
public override ServerPacket Invoke(LocaleConstant locale)
|
||||
public override ServerPacket Invoke(Locale locale)
|
||||
{
|
||||
BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(_textId);
|
||||
var packet = new ChatPkt();
|
||||
@@ -69,7 +69,7 @@ namespace Game.Chat
|
||||
_target = target;
|
||||
}
|
||||
|
||||
public override ServerPacket Invoke(LocaleConstant locale)
|
||||
public override ServerPacket Invoke(Locale locale)
|
||||
{
|
||||
var packet = new ChatPkt();
|
||||
packet.Initialize(_msgType, _language, _source, _target, _text, 0, "", locale);
|
||||
@@ -94,7 +94,7 @@ namespace Game.Chat
|
||||
_args = args;
|
||||
}
|
||||
|
||||
public override ServerPacket Invoke(LocaleConstant locale)
|
||||
public override ServerPacket Invoke(Locale locale)
|
||||
{
|
||||
ChatPkt packet = new ChatPkt();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user