Refactoring of BNetServer

This commit is contained in:
hondacrx
2020-07-12 00:06:43 -04:00
parent 4164384b72
commit 581d077acd
318 changed files with 2046 additions and 4694 deletions
@@ -23,7 +23,7 @@ using Game.AI;
using Game.Entities;
using Game.Maps;
using Game.Movement;
using Game.Network.Packets;
using Game.Networking.Packets;
using Game.Scripting;
using Game.Spells;
using System;
@@ -20,7 +20,7 @@ using Framework.IO;
using Game;
using Game.Entities;
using Game.Maps;
using Game.Network.Packets;
using Game.Networking.Packets;
using Game.Scripting;
using System.Collections.Generic;
using System.Linq;
@@ -19,7 +19,7 @@ using Framework.Constants;
using Framework.IO;
using Game.Entities;
using Game.Maps;
using Game.Network.Packets;
using Game.Networking.Packets;
using Game.Scripting;
using System;
using System.Collections.Generic;
+1 -1
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@@ -24,7 +24,7 @@ using Game.Scripting;
using Game.Spells;
using System;
using System.Collections.Generic;
using Game.Network.Packets;
using Game.Networking.Packets;
namespace Scripts.Northrend.Ulduar.Xt002
{
+1 -1
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@@ -20,7 +20,7 @@ using Framework.Dynamic;
using Game.DataStorage;
using Game.Entities;
using Game.Maps;
using Game.Network.Packets;
using Game.Networking.Packets;
using Game.Scripting;
using Game.Spells;
using System;