Core/Spells: Named and implemented most of SpellAttr8
Port From (https://github.com/TrinityCore/TrinityCore/commit/dc9361fcc2eb16a59b52dfd8b0d47dfc1bf639be)
This commit is contained in:
@@ -2004,7 +2004,7 @@ namespace Game.Entities
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if (spellInfo == null || duration < 0)
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return;
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if (spellInfo.IsChanneled() && !spellInfo.HasAttribute(SpellAttr5.SpellHasteAffectsPeriodic))
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if (spellInfo.IsChanneled() && !spellInfo.HasAttribute(SpellAttr5.SpellHasteAffectsPeriodic) && !spellInfo.HasAttribute(SpellAttr8.MeleeHasteAffectsPeriodic))
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return;
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// called from caster
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@@ -2594,7 +2594,7 @@ namespace Game.Entities
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if (!unitTarget.HasUnitFlag(UnitFlags.PlayerControlled) && unitOrOwner.IsImmuneToNPC())
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return false;
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if (bySpell == null || !bySpell.HasAttribute(SpellAttr8.AttackIgnoreImmuneToPCFlag))
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if (bySpell == null || !bySpell.HasAttribute(SpellAttr8.AttackIgnoreImmuneToPcFlag))
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{
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if (unitOrOwner.HasUnitFlag(UnitFlags.PlayerControlled) && unitTarget.IsImmuneToPC())
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return false;
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@@ -2664,7 +2664,8 @@ namespace Game.Entities
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// PvP case - can't attack when attacker or target are in sanctuary
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// however, 13850 client doesn't allow to attack when one of the unit's has sanctuary flag and is pvp
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if (unitTarget != null && unitTarget.HasUnitFlag(UnitFlags.PlayerControlled) && unitOrOwner != null && unitOrOwner.HasUnitFlag(UnitFlags.PlayerControlled) && (unitTarget.IsInSanctuary() || unitOrOwner.IsInSanctuary()))
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if (unitTarget != null && unitTarget.HasUnitFlag(UnitFlags.PlayerControlled) && unitOrOwner != null && unitOrOwner.HasUnitFlag(UnitFlags.PlayerControlled)
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&& (unitTarget.IsInSanctuary() || unitOrOwner.IsInSanctuary()) && (bySpell == null || bySpell.HasAttribute(SpellAttr8.IgnoreSanctuary)))
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return false;
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// additional checks - only PvP case
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@@ -2738,7 +2739,7 @@ namespace Game.Entities
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{
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if (unit != null && unit.HasUnitFlag(UnitFlags.PlayerControlled))
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{
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if (bySpell == null || !bySpell.HasAttribute(SpellAttr8.AttackIgnoreImmuneToPCFlag))
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if (bySpell == null || !bySpell.HasAttribute(SpellAttr8.AttackIgnoreImmuneToPcFlag))
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if (unitTarget != null && unitTarget.IsImmuneToPC())
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return false;
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}
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@@ -2771,7 +2772,7 @@ namespace Game.Entities
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return false;
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// can't assist player out of sanctuary from sanctuary if has pvp enabled
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if (unitTarget.IsPvP())
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if (unitTarget.IsPvP() && (bySpell == null || bySpell.HasAttribute(SpellAttr8.IgnoreSanctuary)))
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if (unit.IsInSanctuary() && !unitTarget.IsInSanctuary())
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return false;
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}
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@@ -2836,7 +2837,7 @@ namespace Game.Entities
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{
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return spellInfo.GetSpellXSpellVisualId(this);
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}
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public List<GameObject> GetGameObjectListWithEntryInGrid(uint entry = 0, float maxSearchRange = 250.0f)
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{
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List<GameObject> gameobjectList = new();
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@@ -274,7 +274,7 @@ namespace Game.Entities
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return false;
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}
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public override SpellInfo GetCastSpellInfo(SpellInfo spellInfo)
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public override SpellInfo GetCastSpellInfo(SpellInfo spellInfo, TriggerCastFlags triggerFlag)
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{
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var overrides = m_overrideSpells.LookupByKey(spellInfo.Id);
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if (!overrides.Empty())
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@@ -283,11 +283,11 @@ namespace Game.Entities
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{
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SpellInfo newInfo = Global.SpellMgr.GetSpellInfo(spellId, GetMap().GetDifficultyID());
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if (newInfo != null)
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return GetCastSpellInfo(newInfo);
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return GetCastSpellInfo(newInfo, triggerFlag);
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}
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}
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return base.GetCastSpellInfo(spellInfo);
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return base.GetCastSpellInfo(spellInfo, triggerFlag);
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}
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public void SetOverrideSpellsId(uint overrideSpellsId) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.OverrideSpellsID), overrideSpellsId); }
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@@ -1778,7 +1778,7 @@ namespace Game.Entities
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}
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case ItemClass.Armor:
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{
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if (!spellInfo.HasAttribute(SpellAttr8.ArmorSpecialization))
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if (!spellInfo.HasAttribute(SpellAttr8.RequiresEquippedInvTypes))
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{
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// most used check: shield only
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if ((spellInfo.EquippedItemSubClassMask & (1 << (int)ItemSubClassArmor.Shield)) != 0)
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@@ -774,7 +774,7 @@ namespace Game.Entities
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bool canDodge = !spellInfo.HasAttribute(SpellAttr7.NoAttackDodge);
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bool canParry = !spellInfo.HasAttribute(SpellAttr7.NoAttackParry);
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bool canBlock = true;
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bool canBlock = !spellInfo.HasAttribute(SpellAttr8.NoAttackBlock);
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// if victim is casting or cc'd it can't avoid attacks
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if (victim.IsNonMeleeSpellCast(false, false, true) || victim.HasUnitState(UnitState.Controlled))
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@@ -892,7 +892,7 @@ namespace Game.Entities
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spell.Finish(result);
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}
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public virtual SpellInfo GetCastSpellInfo(SpellInfo spellInfo)
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public virtual SpellInfo GetCastSpellInfo(SpellInfo spellInfo, TriggerCastFlags triggerFlag)
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{
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SpellInfo findMatchingAuraEffectIn(AuraType type)
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{
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@@ -903,7 +903,13 @@ namespace Game.Entities
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{
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SpellInfo info = Global.SpellMgr.GetSpellInfo((uint)auraEffect.GetAmount(), GetMap().GetDifficultyID());
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if (info != null)
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{
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if (auraEffect.GetSpellInfo().HasAttribute(SpellAttr8.IgnoreSpellcastOverrideCost))
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triggerFlag |= TriggerCastFlags.IgnorePowerAndReagentCost;
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return info;
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}
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}
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}
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@@ -308,11 +308,10 @@ namespace Game
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SpellCastTargets targets = new(caster, cast.Cast);
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// check known spell or raid marker spell (which not requires player to know it)
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if (caster.IsTypeId(TypeId.Player) && !caster.ToPlayer().HasActiveSpell(spellInfo.Id) && !spellInfo.HasEffect(SpellEffectName.ChangeRaidMarker) && !spellInfo.HasAttribute(SpellAttr8.RaidMarker))
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if (caster.IsTypeId(TypeId.Player) && !caster.ToPlayer().HasActiveSpell(spellInfo.Id) && !spellInfo.HasAttribute(SpellAttr8.SkipIsKnownCheck))
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{
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bool allow = false;
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// allow casting of unknown spells for special lock cases
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GameObject go = targets.GetGOTarget();
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if (go != null)
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@@ -331,7 +330,7 @@ namespace Game
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}
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// Check possible spell cast overrides
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spellInfo = caster.GetCastSpellInfo(spellInfo);
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spellInfo = caster.GetCastSpellInfo(spellInfo, triggerFlag);
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if (spellInfo.IsPassive())
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return;
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@@ -1819,12 +1819,12 @@ namespace Game.Networking.Packets
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{
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public ObjectGuid BeaconGUID;
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public uint Points;
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public byte Type;
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public SpellHealPredictionType Type;
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public void Write(WorldPacket data)
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{
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data.WriteUInt32(Points);
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data.WriteUInt8(Type);
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data.WriteUInt8((byte)Type);
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data.WritePackedGuid(BeaconGUID);
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}
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}
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@@ -143,7 +143,7 @@ namespace Game.Spells
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bool effectNeedsAmount(AuraEffect effect) => effect != null && (GetEffectsToApply() & (1 << (int)effect.GetEffIndex())) != 0 && Aura.EffectTypeNeedsSendingAmount(effect.GetAuraType());
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if (GetBase().GetSpellInfo().HasAttribute(SpellAttr8.AuraSendAmount) || GetBase().GetAuraEffects().Any(effectNeedsAmount))
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if (GetBase().GetSpellInfo().HasAttribute(SpellAttr8.AuraPointsOnClient) || GetBase().GetAuraEffects().Any(effectNeedsAmount))
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_flags |= AuraFlags.Scalable;
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}
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@@ -61,7 +61,7 @@ namespace Game.Spells
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// default amount calculation
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int amount = 0;
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if (!m_spellInfo.HasAttribute(SpellAttr8.MasteryAffectPoints) || MathFunctions.fuzzyEq(GetSpellEffectInfo().BonusCoefficient, 0.0f))
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if (!m_spellInfo.HasAttribute(SpellAttr8.MasteryAffectsPoints) || MathFunctions.fuzzyEq(GetSpellEffectInfo().BonusCoefficient, 0.0f))
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amount = GetSpellEffectInfo().CalcValue(caster, m_baseAmount, GetBase().GetOwner().ToUnit(), GetBase().GetCastItemId(), GetBase().GetCastItemLevel());
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else if (caster != null && caster.IsTypeId(TypeId.Player))
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amount = (int)(caster.ToPlayer().m_activePlayerData.Mastery * GetSpellEffectInfo().BonusCoefficient);
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@@ -169,6 +169,8 @@ namespace Game.Spells
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caster.ModSpellDurationTime(spellInfo, ref period);
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else if (spellInfo.HasAttribute(SpellAttr5.SpellHasteAffectsPeriodic))
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period = (int)(period * caster.m_unitData.ModCastingSpeed);
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else if (spellInfo.HasAttribute(SpellAttr8.MeleeHasteAffectsPeriodic))
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period = (int)(period * caster.m_unitData.ModHaste);
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if (period == 0)
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return 0.0f;
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@@ -179,7 +181,7 @@ namespace Game.Spells
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return totalTicks * CalculateEstimatedAmount(caster, target, spellInfo, spellEffectInfo, (int)amount, stack, null).GetValueOrDefault(amount);
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}
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public uint GetTotalTicks()
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{
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uint totalTicks = 0;
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@@ -252,6 +254,8 @@ namespace Game.Spells
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caster.ModSpellDurationTime(m_spellInfo, ref _period);
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else if (m_spellInfo.HasAttribute(SpellAttr5.SpellHasteAffectsPeriodic))
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_period = (int)(_period * caster.m_unitData.ModCastingSpeed);
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else if (m_spellInfo.HasAttribute(SpellAttr8.MeleeHasteAffectsPeriodic))
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_period = (int)(_period * caster.m_unitData.ModHaste);
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}
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}
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else // prevent infinite loop on Update
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@@ -365,7 +369,7 @@ namespace Game.Spells
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HandleEffect(aurApp, handleMask, true, triggeredBy);
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}
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if (GetSpellInfo().HasAttribute(SpellAttr8.AuraSendAmount) || Aura.EffectTypeNeedsSendingAmount(GetAuraType()))
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if (GetSpellInfo().HasAttribute(SpellAttr8.AuraPointsOnClient) || Aura.EffectTypeNeedsSendingAmount(GetAuraType()))
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GetBase().SetNeedClientUpdateForTargets();
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}
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@@ -2519,7 +2523,7 @@ namespace Game.Spells
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if (!apply && !target.IsFlying())
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target.GetMotionMaster().MoveFall();
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}
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[AuraEffectHandler(AuraType.ModStunDisableGravity)]
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void HandleAuraModStunAndDisableGravity(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
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{
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@@ -4826,7 +4830,7 @@ namespace Game.Spells
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uint casterType = (uint)GetMiscValue();
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if (casterType > 0)
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caster = GetCaster();
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caster?.CastSpell(aurApp.GetTarget(), GetSpellEffectInfo().TriggerSpell, new CastSpellExtraArgs(this));
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}
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@@ -5558,6 +5562,8 @@ namespace Game.Spells
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{
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Unit triggerCaster = aurApp.GetTarget();
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Unit triggerTarget = eventInfo.GetProcTarget();
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if (GetSpellInfo().HasAttribute(SpellAttr8.TargetProcsOnCaster) && eventInfo.GetTypeMask().HasFlag(ProcFlags.TakenHitMask))
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triggerTarget = eventInfo.GetActor();
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uint triggerSpellId = GetSpellEffectInfo().TriggerSpell;
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if (triggerSpellId == 0)
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@@ -5580,6 +5586,8 @@ namespace Game.Spells
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{
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Unit triggerCaster = aurApp.GetTarget();
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Unit triggerTarget = eventInfo.GetProcTarget();
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if (GetSpellInfo().HasAttribute(SpellAttr8.TargetProcsOnCaster) && eventInfo.GetTypeMask().HasFlag(ProcFlags.TakenHitMask))
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triggerTarget = eventInfo.GetActor();
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uint triggerSpellId = GetSpellEffectInfo().TriggerSpell;
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if (triggerSpellId == 0)
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@@ -5993,7 +6001,7 @@ namespace Game.Spells
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playerTarget.ReplaceAllRequiredMountCapabilityFlags((byte)mountCapabilityFlags);
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}
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}
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[AuraEffectHandler(AuraType.SuppressItemPassiveEffectBySpellLabel)]
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void HandleSuppressItemPassiveEffectBySpellLabel(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
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{
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+126
-28
@@ -305,6 +305,21 @@ namespace Game.Spells
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}
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}
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}
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if (m_targets.HasDst())
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{
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if (m_spellInfo.HasAttribute(SpellAttr8.RequiresLocationToBeOnLiquidSurface))
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{
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ZLiquidStatus status = m_caster.GetMap().GetLiquidStatus(m_caster.GetPhaseShift(), m_targets.GetDstPos().GetPositionX(), m_targets.GetDstPos().GetPositionY(), m_targets.GetDstPos().GetPositionZ(), LiquidHeaderTypeFlags.AllLiquids);
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if (!status.HasAnyFlag(ZLiquidStatus.WaterWalk | ZLiquidStatus.InWater))
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{
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SendCastResult(SpellCastResult.NoLiquid);
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Finish(SpellCastResult.NoLiquid);
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return;
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}
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}
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}
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ulong dstDelay = CalculateDelayMomentForDst(m_spellInfo.LaunchDelay);
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if (dstDelay != 0)
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m_delayMoment = dstDelay;
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@@ -3806,6 +3821,9 @@ namespace Game.Spells
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if (HasPowerTypeCost(PowerType.Runes))
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castFlags |= SpellCastFlags.NoGCD; // not needed, but Blizzard sends it
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if (m_spellInfo.HasAttribute(SpellAttr8.HealPrediction) && m_casttime != 0 && m_caster.IsUnit())
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castFlags |= SpellCastFlags.HealPrediction;
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SpellStart packet = new();
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SpellCastData castData = packet.Cast;
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@@ -3874,13 +3892,7 @@ namespace Game.Spells
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castData.Immunities.Value = (uint)mechanicImmunityMask;
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}
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/** @todo implement heal prediction packet data
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if (castFlags & CAST_FLAG_HEAL_PREDICTION)
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{
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castData.Predict.BeconGUID = ??
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castData.Predict.Points = 0;
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castData.Predict.Type = 0;
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}**/
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UpdateSpellHealPrediction(castData.Predict, false);
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m_caster.SendMessageToSet(packet, true);
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}
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@@ -4093,6 +4105,77 @@ namespace Game.Spells
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return ammoDisplayID;
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}
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static (int, SpellHealPredictionType) CalcPredictedHealing(SpellInfo spellInfo, Unit unitCaster, Unit target, uint castItemEntry, int castItemLevel, Spell spell, bool withPeriodic)
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{
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int points = 0;
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SpellHealPredictionType type = SpellHealPredictionType.Target;
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foreach (SpellEffectInfo spellEffectInfo in spellInfo.GetEffects())
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{
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switch (spellEffectInfo.Effect)
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{
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case SpellEffectName.Heal:
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case SpellEffectName.HealPct:
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points += unitCaster.SpellHealingBonusDone(target, spellInfo, spellEffectInfo.CalcValue(unitCaster, null, target, castItemEntry, castItemLevel), DamageEffectType.Direct, spellEffectInfo, 1, spell);
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if (target != unitCaster && (spellEffectInfo.TargetA.GetTarget() == Targets.UnitCaster || spellEffectInfo.TargetB.GetTarget() == Targets.UnitCaster))
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type = SpellHealPredictionType.TargetAndCaster; // Binding Heal-like spells
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else if (spellEffectInfo.TargetA.GetCheckType() == SpellTargetCheckTypes.Party || spellEffectInfo.TargetB.GetCheckType() == SpellTargetCheckTypes.Party)
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type = SpellHealPredictionType.TargetParty; // Prayer of Healing (old party-wide targeting)
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break;
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default:
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break;
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}
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if (withPeriodic)
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{
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switch (spellEffectInfo.ApplyAuraName)
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{
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case AuraType.PeriodicHeal:
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case AuraType.ObsModHealth:
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points += (int)(unitCaster.SpellHealingBonusDone(target, spellInfo, spellEffectInfo.CalcValue(unitCaster, null, target, castItemEntry, castItemLevel), DamageEffectType.Direct, spellEffectInfo, 1, spell) * spellInfo.GetMaxTicks());
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break;
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case AuraType.PeriodicTriggerSpell:
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SpellInfo triggered = Global.SpellMgr.GetSpellInfo(spellEffectInfo.TriggerSpell, spellInfo.Difficulty);
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if (triggered != null)
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points += CalcPredictedHealing(triggered, unitCaster, target, castItemEntry, castItemLevel, null, withPeriodic).Item1;
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break;
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default:
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break;
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}
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}
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}
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return (points, type);
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}
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void UpdateSpellHealPrediction(SpellHealPrediction healPrediction, bool withPeriodic)
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{
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healPrediction.BeaconGUID = ObjectGuid.Empty;
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healPrediction.Points = 0;
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healPrediction.Type = SpellHealPredictionType.Target;
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Unit unitCaster = m_caster.ToUnit();
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Unit target = m_targets.GetUnitTarget();
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if (target != null)
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{
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var (points, type) = CalcPredictedHealing(m_spellInfo, unitCaster, target, m_castItemEntry, m_castItemLevel, this, withPeriodic);
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healPrediction.Points = (uint)points;
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healPrediction.Type = type;
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}
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uint beaconSpellId = 53651;
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if (healPrediction.Type == SpellHealPredictionType.Target && unitCaster.HasAura(beaconSpellId, unitCaster.GetGUID()))
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{
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var beacon = unitCaster.GetSingleCastAuras().Find(aura => aura.GetSpellInfo().GetEffects().Count > 1 && aura.GetSpellInfo().GetEffect(1).TriggerSpell == beaconSpellId);
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if (beacon != null)
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{
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healPrediction.BeaconGUID = beacon.GetOwner().GetGUID();
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healPrediction.Type = SpellHealPredictionType.TargetAndBeacon;
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}
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}
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}
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void SendSpellExecuteLog()
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{
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if (_executeLogEffects.Empty())
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@@ -4256,25 +4339,6 @@ namespace Game.Spells
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if (unitCaster == null)
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return;
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SpellChannelStart spellChannelStart = new();
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spellChannelStart.CasterGUID = unitCaster.GetGUID();
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spellChannelStart.SpellID = (int)m_spellInfo.Id;
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spellChannelStart.Visual = m_SpellVisual;
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spellChannelStart.ChannelDuration = duration;
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uint schoolImmunityMask = unitCaster.GetSchoolImmunityMask();
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ulong mechanicImmunityMask = unitCaster.GetMechanicImmunityMask();
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|
||||
if (schoolImmunityMask != 0 || mechanicImmunityMask != 0)
|
||||
{
|
||||
SpellChannelStartInterruptImmunities interruptImmunities = new();
|
||||
interruptImmunities.SchoolImmunities = (int)schoolImmunityMask;
|
||||
interruptImmunities.Immunities = (int)mechanicImmunityMask;
|
||||
|
||||
spellChannelStart.InterruptImmunities = interruptImmunities;
|
||||
}
|
||||
unitCaster.SendMessageToSet(spellChannelStart, true);
|
||||
|
||||
m_timer = (int)duration;
|
||||
|
||||
if (!m_targets.HasDst())
|
||||
@@ -4320,6 +4384,37 @@ namespace Game.Spells
|
||||
|
||||
unitCaster.SetChannelSpellId(m_spellInfo.Id);
|
||||
unitCaster.SetChannelVisual(m_SpellVisual);
|
||||
|
||||
SpellChannelStart spellChannelStart = new();
|
||||
spellChannelStart.CasterGUID = unitCaster.GetGUID();
|
||||
spellChannelStart.SpellID = (int)m_spellInfo.Id;
|
||||
spellChannelStart.Visual = m_SpellVisual;
|
||||
spellChannelStart.ChannelDuration = duration;
|
||||
|
||||
uint schoolImmunityMask = unitCaster.GetSchoolImmunityMask();
|
||||
ulong mechanicImmunityMask = unitCaster.GetMechanicImmunityMask();
|
||||
|
||||
if (schoolImmunityMask != 0 || mechanicImmunityMask != 0)
|
||||
{
|
||||
SpellChannelStartInterruptImmunities interruptImmunities = new();
|
||||
interruptImmunities.SchoolImmunities = (int)schoolImmunityMask;
|
||||
interruptImmunities.Immunities = (int)mechanicImmunityMask;
|
||||
|
||||
spellChannelStart.InterruptImmunities = interruptImmunities;
|
||||
}
|
||||
|
||||
if (m_spellInfo.HasAttribute(SpellAttr8.HealPrediction) && m_casttime != 0 && m_caster.IsUnit())
|
||||
{
|
||||
SpellTargetedHealPrediction healPrediction = new();
|
||||
if (unitCaster.m_unitData.ChannelObjects.Size() == 1 && unitCaster.m_unitData.ChannelObjects[0].IsUnit())
|
||||
healPrediction.TargetGUID = unitCaster.m_unitData.ChannelObjects[0];
|
||||
|
||||
UpdateSpellHealPrediction(healPrediction.Predict, true);
|
||||
|
||||
spellChannelStart.HealPrediction = healPrediction;
|
||||
}
|
||||
|
||||
unitCaster.SendMessageToSet(spellChannelStart, true);
|
||||
}
|
||||
|
||||
void SendResurrectRequest(Player target)
|
||||
@@ -4746,6 +4841,9 @@ namespace Game.Spells
|
||||
return SpellCastResult.CustomError;
|
||||
}
|
||||
|
||||
if (m_spellInfo.HasAttribute(SpellAttr8.OnlyPlayersCanCastThisSpell) && !m_caster.IsPlayer())
|
||||
return SpellCastResult.CasterAurastate;
|
||||
|
||||
// Check global cooldown
|
||||
if (strict && !Convert.ToBoolean(_triggeredCastFlags & TriggerCastFlags.IgnoreGCD) && HasGlobalCooldown())
|
||||
return !m_spellInfo.HasAttribute(SpellAttr0.CooldownOnEvent) ? SpellCastResult.NotReady : SpellCastResult.DontReport;
|
||||
@@ -7195,7 +7293,7 @@ namespace Game.Spells
|
||||
bool IsNeedSendToClient()
|
||||
{
|
||||
return m_SpellVisual.SpellXSpellVisualID != 0 || m_SpellVisual.ScriptVisualID != 0 || m_spellInfo.IsChanneled() ||
|
||||
(m_spellInfo.HasAttribute(SpellAttr8.AuraSendAmount)) || m_spellInfo.HasHitDelay() || (m_triggeredByAuraSpell == null && !IsTriggered()) ||
|
||||
(m_spellInfo.HasAttribute(SpellAttr8.AuraPointsOnClient)) || m_spellInfo.HasHitDelay() || (m_triggeredByAuraSpell == null && !IsTriggered()) ||
|
||||
m_spellInfo.HasAttribute(SpellAttr7.AlwaysCastLog);
|
||||
}
|
||||
|
||||
@@ -8474,7 +8572,7 @@ namespace Game.Spells
|
||||
if (unit.IsAlive() != IsAlive)
|
||||
return;
|
||||
|
||||
if (spell.GetState() == SpellState.Delayed && !spell.IsPositive() && (GameTime.GetGameTimeMS() - TimeDelay) <= unit.LastSanctuaryTime)
|
||||
if (!spell.m_spellInfo.HasAttribute(SpellAttr8.IgnoreSanctuary) && spell.GetState() == SpellState.Delayed && !spell.IsPositive() && (GameTime.GetGameTimeMS() - TimeDelay) <= unit.LastSanctuaryTime)
|
||||
return; // No missinfo in that case
|
||||
|
||||
if (_spellHitTarget != null)
|
||||
|
||||
@@ -877,6 +877,18 @@ namespace Game.Spells
|
||||
return SpellCastResult.NotInRaidInstance;
|
||||
}
|
||||
|
||||
if (HasAttribute(SpellAttr8.RemoveOutsideDungeonsAndRaids))
|
||||
{
|
||||
if (mapEntry == null || !mapEntry.IsDungeon())
|
||||
return SpellCastResult.TargetNotInInstance;
|
||||
}
|
||||
|
||||
if (HasAttribute(SpellAttr8.NotInBattleground))
|
||||
{
|
||||
if (mapEntry == null || mapEntry.IsBattleground())
|
||||
return SpellCastResult.NotInBattleground;
|
||||
}
|
||||
|
||||
// DB base check (if non empty then must fit at least single for allow)
|
||||
var saBounds = Global.SpellMgr.GetSpellAreaMapBounds(Id);
|
||||
if (!saBounds.Empty())
|
||||
@@ -993,6 +1005,10 @@ namespace Game.Spells
|
||||
|
||||
Unit unitTarget = target.ToUnit();
|
||||
|
||||
if (HasAttribute(SpellAttr8.OnlyTargetIfSameCreator))
|
||||
if (caster != target && caster.GetGUID() != target.GetOwnerGUID())
|
||||
return SpellCastResult.BadTargets;
|
||||
|
||||
// creature/player specific target checks
|
||||
if (unitTarget != null)
|
||||
{
|
||||
@@ -1046,6 +1062,10 @@ namespace Game.Spells
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (HasAttribute(SpellAttr8.OnlyTargetOwnSummons))
|
||||
if (!unitTarget.IsSummon() || unitTarget.ToTempSummon().GetSummonerGUID() != caster.GetGUID())
|
||||
return SpellCastResult.BadTargets;
|
||||
}
|
||||
// corpse specific target checks
|
||||
else if (target.IsTypeId(TypeId.Corpse))
|
||||
@@ -1137,7 +1157,7 @@ namespace Game.Spells
|
||||
if (HasEffect(SpellEffectName.SelfResurrect) || HasEffect(SpellEffectName.Resurrect))
|
||||
return SpellCastResult.TargetCannotBeResurrected;
|
||||
|
||||
if (HasAttribute(SpellAttr8.BattleResurrection))
|
||||
if (HasAttribute(SpellAttr8.EnforceInCombatRessurectionLimit))
|
||||
{
|
||||
Map map = caster.GetMap();
|
||||
if (map != null)
|
||||
@@ -4248,7 +4268,7 @@ namespace Game.Spells
|
||||
if (Scaling.Coefficient != 0.0f)
|
||||
{
|
||||
uint level = _spellInfo.SpellLevel;
|
||||
if (target != null && _spellInfo.IsPositiveEffect(EffectIndex) && (Effect == SpellEffectName.ApplyAura))
|
||||
if (target != null && _spellInfo.HasAttribute(SpellAttr8.UseTargetsLevelForSpellScaling))
|
||||
level = target.GetLevel();
|
||||
else if (caster != null && caster.IsUnit())
|
||||
level = caster.ToUnit().GetLevel();
|
||||
@@ -4333,7 +4353,12 @@ namespace Game.Spells
|
||||
if (contentTuning != null)
|
||||
expansion = contentTuning.ExpansionID;
|
||||
|
||||
uint level = caster != null && caster.IsUnit() ? caster.ToUnit().GetLevel() : 1;
|
||||
uint level = 1;
|
||||
if (target != null && _spellInfo.HasAttribute(SpellAttr8.UseTargetsLevelForSpellScaling))
|
||||
level = target.GetLevel();
|
||||
else if (caster != null && caster.IsUnit())
|
||||
level = caster.ToUnit().GetLevel();
|
||||
|
||||
tempValue = Global.DB2Mgr.EvaluateExpectedStat(stat, level, expansion, 0, Class.None, 0) * BasePoints / 100.0f;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user