Core/Spells: Named and implemented most of SpellAttr8
Port From (https://github.com/TrinityCore/TrinityCore/commit/dc9361fcc2eb16a59b52dfd8b0d47dfc1bf639be)
This commit is contained in:
+126
-28
@@ -305,6 +305,21 @@ namespace Game.Spells
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}
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}
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}
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if (m_targets.HasDst())
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{
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if (m_spellInfo.HasAttribute(SpellAttr8.RequiresLocationToBeOnLiquidSurface))
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{
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ZLiquidStatus status = m_caster.GetMap().GetLiquidStatus(m_caster.GetPhaseShift(), m_targets.GetDstPos().GetPositionX(), m_targets.GetDstPos().GetPositionY(), m_targets.GetDstPos().GetPositionZ(), LiquidHeaderTypeFlags.AllLiquids);
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if (!status.HasAnyFlag(ZLiquidStatus.WaterWalk | ZLiquidStatus.InWater))
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{
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SendCastResult(SpellCastResult.NoLiquid);
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Finish(SpellCastResult.NoLiquid);
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return;
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}
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}
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}
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ulong dstDelay = CalculateDelayMomentForDst(m_spellInfo.LaunchDelay);
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if (dstDelay != 0)
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m_delayMoment = dstDelay;
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@@ -3806,6 +3821,9 @@ namespace Game.Spells
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if (HasPowerTypeCost(PowerType.Runes))
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castFlags |= SpellCastFlags.NoGCD; // not needed, but Blizzard sends it
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if (m_spellInfo.HasAttribute(SpellAttr8.HealPrediction) && m_casttime != 0 && m_caster.IsUnit())
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castFlags |= SpellCastFlags.HealPrediction;
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SpellStart packet = new();
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SpellCastData castData = packet.Cast;
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@@ -3874,13 +3892,7 @@ namespace Game.Spells
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castData.Immunities.Value = (uint)mechanicImmunityMask;
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}
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/** @todo implement heal prediction packet data
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if (castFlags & CAST_FLAG_HEAL_PREDICTION)
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{
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castData.Predict.BeconGUID = ??
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castData.Predict.Points = 0;
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castData.Predict.Type = 0;
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}**/
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UpdateSpellHealPrediction(castData.Predict, false);
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m_caster.SendMessageToSet(packet, true);
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}
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@@ -4093,6 +4105,77 @@ namespace Game.Spells
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return ammoDisplayID;
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}
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static (int, SpellHealPredictionType) CalcPredictedHealing(SpellInfo spellInfo, Unit unitCaster, Unit target, uint castItemEntry, int castItemLevel, Spell spell, bool withPeriodic)
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{
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int points = 0;
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SpellHealPredictionType type = SpellHealPredictionType.Target;
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foreach (SpellEffectInfo spellEffectInfo in spellInfo.GetEffects())
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{
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switch (spellEffectInfo.Effect)
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{
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case SpellEffectName.Heal:
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case SpellEffectName.HealPct:
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points += unitCaster.SpellHealingBonusDone(target, spellInfo, spellEffectInfo.CalcValue(unitCaster, null, target, castItemEntry, castItemLevel), DamageEffectType.Direct, spellEffectInfo, 1, spell);
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if (target != unitCaster && (spellEffectInfo.TargetA.GetTarget() == Targets.UnitCaster || spellEffectInfo.TargetB.GetTarget() == Targets.UnitCaster))
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type = SpellHealPredictionType.TargetAndCaster; // Binding Heal-like spells
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else if (spellEffectInfo.TargetA.GetCheckType() == SpellTargetCheckTypes.Party || spellEffectInfo.TargetB.GetCheckType() == SpellTargetCheckTypes.Party)
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type = SpellHealPredictionType.TargetParty; // Prayer of Healing (old party-wide targeting)
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break;
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default:
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break;
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}
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if (withPeriodic)
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{
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switch (spellEffectInfo.ApplyAuraName)
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{
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case AuraType.PeriodicHeal:
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case AuraType.ObsModHealth:
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points += (int)(unitCaster.SpellHealingBonusDone(target, spellInfo, spellEffectInfo.CalcValue(unitCaster, null, target, castItemEntry, castItemLevel), DamageEffectType.Direct, spellEffectInfo, 1, spell) * spellInfo.GetMaxTicks());
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break;
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case AuraType.PeriodicTriggerSpell:
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SpellInfo triggered = Global.SpellMgr.GetSpellInfo(spellEffectInfo.TriggerSpell, spellInfo.Difficulty);
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if (triggered != null)
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points += CalcPredictedHealing(triggered, unitCaster, target, castItemEntry, castItemLevel, null, withPeriodic).Item1;
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break;
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default:
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break;
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}
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}
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}
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return (points, type);
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}
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void UpdateSpellHealPrediction(SpellHealPrediction healPrediction, bool withPeriodic)
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{
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healPrediction.BeaconGUID = ObjectGuid.Empty;
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healPrediction.Points = 0;
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healPrediction.Type = SpellHealPredictionType.Target;
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Unit unitCaster = m_caster.ToUnit();
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Unit target = m_targets.GetUnitTarget();
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if (target != null)
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{
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var (points, type) = CalcPredictedHealing(m_spellInfo, unitCaster, target, m_castItemEntry, m_castItemLevel, this, withPeriodic);
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healPrediction.Points = (uint)points;
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healPrediction.Type = type;
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}
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uint beaconSpellId = 53651;
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if (healPrediction.Type == SpellHealPredictionType.Target && unitCaster.HasAura(beaconSpellId, unitCaster.GetGUID()))
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{
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var beacon = unitCaster.GetSingleCastAuras().Find(aura => aura.GetSpellInfo().GetEffects().Count > 1 && aura.GetSpellInfo().GetEffect(1).TriggerSpell == beaconSpellId);
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if (beacon != null)
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{
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healPrediction.BeaconGUID = beacon.GetOwner().GetGUID();
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healPrediction.Type = SpellHealPredictionType.TargetAndBeacon;
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}
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}
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}
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void SendSpellExecuteLog()
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{
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if (_executeLogEffects.Empty())
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@@ -4256,25 +4339,6 @@ namespace Game.Spells
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if (unitCaster == null)
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return;
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SpellChannelStart spellChannelStart = new();
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spellChannelStart.CasterGUID = unitCaster.GetGUID();
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spellChannelStart.SpellID = (int)m_spellInfo.Id;
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spellChannelStart.Visual = m_SpellVisual;
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spellChannelStart.ChannelDuration = duration;
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uint schoolImmunityMask = unitCaster.GetSchoolImmunityMask();
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ulong mechanicImmunityMask = unitCaster.GetMechanicImmunityMask();
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if (schoolImmunityMask != 0 || mechanicImmunityMask != 0)
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{
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SpellChannelStartInterruptImmunities interruptImmunities = new();
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interruptImmunities.SchoolImmunities = (int)schoolImmunityMask;
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interruptImmunities.Immunities = (int)mechanicImmunityMask;
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spellChannelStart.InterruptImmunities = interruptImmunities;
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}
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unitCaster.SendMessageToSet(spellChannelStart, true);
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m_timer = (int)duration;
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if (!m_targets.HasDst())
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@@ -4320,6 +4384,37 @@ namespace Game.Spells
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unitCaster.SetChannelSpellId(m_spellInfo.Id);
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unitCaster.SetChannelVisual(m_SpellVisual);
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SpellChannelStart spellChannelStart = new();
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spellChannelStart.CasterGUID = unitCaster.GetGUID();
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spellChannelStart.SpellID = (int)m_spellInfo.Id;
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spellChannelStart.Visual = m_SpellVisual;
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spellChannelStart.ChannelDuration = duration;
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uint schoolImmunityMask = unitCaster.GetSchoolImmunityMask();
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ulong mechanicImmunityMask = unitCaster.GetMechanicImmunityMask();
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if (schoolImmunityMask != 0 || mechanicImmunityMask != 0)
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{
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SpellChannelStartInterruptImmunities interruptImmunities = new();
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interruptImmunities.SchoolImmunities = (int)schoolImmunityMask;
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interruptImmunities.Immunities = (int)mechanicImmunityMask;
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spellChannelStart.InterruptImmunities = interruptImmunities;
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}
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if (m_spellInfo.HasAttribute(SpellAttr8.HealPrediction) && m_casttime != 0 && m_caster.IsUnit())
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{
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SpellTargetedHealPrediction healPrediction = new();
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if (unitCaster.m_unitData.ChannelObjects.Size() == 1 && unitCaster.m_unitData.ChannelObjects[0].IsUnit())
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healPrediction.TargetGUID = unitCaster.m_unitData.ChannelObjects[0];
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UpdateSpellHealPrediction(healPrediction.Predict, true);
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spellChannelStart.HealPrediction = healPrediction;
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}
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unitCaster.SendMessageToSet(spellChannelStart, true);
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}
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void SendResurrectRequest(Player target)
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@@ -4746,6 +4841,9 @@ namespace Game.Spells
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return SpellCastResult.CustomError;
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}
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if (m_spellInfo.HasAttribute(SpellAttr8.OnlyPlayersCanCastThisSpell) && !m_caster.IsPlayer())
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return SpellCastResult.CasterAurastate;
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// Check global cooldown
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if (strict && !Convert.ToBoolean(_triggeredCastFlags & TriggerCastFlags.IgnoreGCD) && HasGlobalCooldown())
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return !m_spellInfo.HasAttribute(SpellAttr0.CooldownOnEvent) ? SpellCastResult.NotReady : SpellCastResult.DontReport;
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@@ -7195,7 +7293,7 @@ namespace Game.Spells
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bool IsNeedSendToClient()
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{
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return m_SpellVisual.SpellXSpellVisualID != 0 || m_SpellVisual.ScriptVisualID != 0 || m_spellInfo.IsChanneled() ||
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(m_spellInfo.HasAttribute(SpellAttr8.AuraSendAmount)) || m_spellInfo.HasHitDelay() || (m_triggeredByAuraSpell == null && !IsTriggered()) ||
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(m_spellInfo.HasAttribute(SpellAttr8.AuraPointsOnClient)) || m_spellInfo.HasHitDelay() || (m_triggeredByAuraSpell == null && !IsTriggered()) ||
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m_spellInfo.HasAttribute(SpellAttr7.AlwaysCastLog);
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}
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@@ -8474,7 +8572,7 @@ namespace Game.Spells
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if (unit.IsAlive() != IsAlive)
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return;
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if (spell.GetState() == SpellState.Delayed && !spell.IsPositive() && (GameTime.GetGameTimeMS() - TimeDelay) <= unit.LastSanctuaryTime)
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if (!spell.m_spellInfo.HasAttribute(SpellAttr8.IgnoreSanctuary) && spell.GetState() == SpellState.Delayed && !spell.IsPositive() && (GameTime.GetGameTimeMS() - TimeDelay) <= unit.LastSanctuaryTime)
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return; // No missinfo in that case
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if (_spellHitTarget != null)
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