Core/Objects: Fixup SMSG_UPDATE_OBJECT related refactors
Port From (https://github.com/TrinityCore/TrinityCore/commit/963eb6b80c1231ebaadd29806666c9ae5b79a985)
This commit is contained in:
@@ -3691,19 +3691,6 @@ namespace Game.Entities
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void SetRespawnCompatibilityMode(bool mode = true) { m_respawnCompatibilityMode = mode; }
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public bool GetRespawnCompatibilityMode() { return m_respawnCompatibilityMode; }
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public override UpdateFieldFlag GetUpdateFieldFlagsFor(Player target)
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{
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UpdateFieldFlag flags = UpdateFieldFlag.None;
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if (GetOwnerGUID() == target.GetGUID())
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flags |= UpdateFieldFlag.Owner;
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if (HasDynamicFlag(UnitDynFlags.SpecialInfo))
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if (HasAuraTypeWithCaster(AuraType.Empathy, target.GetGUID()))
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flags |= UpdateFieldFlag.Empath;
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return flags;
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}
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public override void BuildValuesCreate(WorldPacket data, UpdateFieldFlag flags, Player target)
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{
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m_objectData.WriteCreate(data, flags, this, target);
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@@ -9,42 +9,6 @@ using System.Linq;
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namespace Game.Entities
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{
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public class UpdateFieldHolder
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{
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UpdateMask _changesMask = new((int)TypeId.Max);
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public HasChangesMask ModifyValue(HasChangesMask updateData)
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{
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_changesMask.Set(updateData.Bit);
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return updateData;
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}
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public void ClearChangesMask(HasChangesMask updateData)
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{
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_changesMask.Reset(updateData.Bit);
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updateData.ClearChangesMask();
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}
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public void ClearChangesMask<U>(HasChangesMask updateData, ref UpdateField<U> updateField) where U : new()
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{
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_changesMask.Reset(updateData.Bit);
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IHasChangesMask hasChangesMask = (IHasChangesMask)updateField._value;
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if (hasChangesMask != null)
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hasChangesMask.ClearChangesMask();
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}
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public uint GetChangedObjectTypeMask()
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{
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return _changesMask.GetBlock(0);
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}
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public bool HasChanged(TypeId index)
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{
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return _changesMask[(int)index];
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}
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}
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public interface IUpdateField<T>
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{
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void SetValue(T value);
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@@ -249,7 +213,7 @@ namespace Game.Entities
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public bool HasChanged(int index)
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{
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return (_updateMask[index / 32] & (1 << (index % 32))) != 0;
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return (_updateMask[UpdateMask.GetBlockIndex(index)] & UpdateMask.GetBlockFlag(index)) != 0;
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}
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public void WriteUpdateMask(WorldPacket data, int bitsForSize = 32)
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@@ -801,7 +801,6 @@ namespace Game.Entities
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public virtual void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
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{
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data.WriteUInt32(0);
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data.WriteUInt32(0);
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}
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public void AddToObjectUpdateIfNeeded()
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@@ -4201,4 +4200,40 @@ namespace Game.Entities
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public ObjectGuid? PrivateObjectOwnerGuid;
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public GameObjectTypes? GameObjectType;
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}
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public class UpdateFieldHolder
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{
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UpdateMask _changesMask = new((int)TypeId.Max);
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public HasChangesMask ModifyValue(HasChangesMask updateData)
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{
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_changesMask.Set(updateData.Bit);
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return updateData;
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}
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public void ClearChangesMask(HasChangesMask updateData)
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{
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_changesMask.Reset(updateData.Bit);
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updateData.ClearChangesMask();
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}
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public void ClearChangesMask<U>(HasChangesMask updateData, ref UpdateField<U> updateField) where U : new()
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{
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_changesMask.Reset(updateData.Bit);
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IHasChangesMask hasChangesMask = (IHasChangesMask)updateField._value;
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if (hasChangesMask != null)
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hasChangesMask.ClearChangesMask();
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}
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public uint GetChangedObjectTypeMask()
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{
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return _changesMask.GetBlock(0);
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}
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public bool HasChanged(TypeId index)
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{
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return _changesMask[(int)index];
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}
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}
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}
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@@ -2460,6 +2460,19 @@ namespace Game.Entities
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base.ClearUpdateMask(remove);
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}
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public override UpdateFieldFlag GetUpdateFieldFlagsFor(Player target)
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{
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UpdateFieldFlag flags = UpdateFieldFlag.None;
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if (target == this || GetOwnerGUID() == target.GetGUID())
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flags |= UpdateFieldFlag.Owner;
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if (HasDynamicFlag(UnitDynFlags.SpecialInfo))
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if (HasAuraTypeWithCaster(AuraType.Empathy, target.GetGUID()))
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flags |= UpdateFieldFlag.Empath;
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return flags;
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}
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public override void DestroyForPlayer(Player target)
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{
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Battleground bg = target.GetBattleground();
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