Misc fixes.
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@@ -991,6 +991,12 @@ namespace Game
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// Whether to use LoS from game objects
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Values[WorldCfg.CheckGobjectLos] = GetDefaultValue("CheckGameObjectLoS", true);
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// FactionBalance
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Values[WorldCfg.FactionBalanceLevelCheckDiff] = GetDefaultValue("Pvp.FactionBalance.LevelCheckDiff", 0);
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Values[WorldCfg.CallToArms5Pct] = GetDefaultValue("Pvp.FactionBalance.Pct5", 0.6f);
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Values[WorldCfg.CallToArms10Pct] = GetDefaultValue("Pvp.FactionBalance.Pct10", 0.7f);
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Values[WorldCfg.CallToArms20Pct] = GetDefaultValue("Pvp.FactionBalance.Pct20", 0.8f);
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// call ScriptMgr if we're reloading the configuration
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if (reload)
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Global.ScriptMgr.OnConfigLoad(reload);
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