Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types

Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
This commit is contained in:
hondacrx
2024-02-04 16:31:49 -05:00
parent 00de526f7d
commit 5972f3b8a1
32 changed files with 360 additions and 368 deletions
+1 -1
View File
@@ -500,7 +500,7 @@ namespace Framework.Constants
Max
}
public struct TeamId
public struct BatttleGroundTeamId
{
public const int Alliance = 0;
public const int Horde = 1;