Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
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@@ -500,7 +500,7 @@ namespace Framework.Constants
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Max
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}
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public struct TeamId
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public struct BatttleGroundTeamId
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{
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public const int Alliance = 0;
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public const int Horde = 1;
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