Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types

Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
This commit is contained in:
hondacrx
2024-02-04 16:31:49 -05:00
parent 00de526f7d
commit 5972f3b8a1
32 changed files with 360 additions and 368 deletions
+1 -1
View File
@@ -170,7 +170,7 @@ namespace Game.Conditions
break;
case ConditionTypes.Team:
if (player != null)
condMeets = (uint)player.GetTeam() == ConditionValue1;
condMeets = player.GetTeam() == (Team)ConditionValue1;
break;
case ConditionTypes.Class:
if (unit != null)