Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
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@@ -578,7 +578,7 @@ namespace Game.Entities
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public byte bgAfkReportedCount;
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public long bgAfkReportedTimer;
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public uint bgTeam; //< What side the player will be added to
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public Team bgTeam; //< What side the player will be added to
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public uint mountSpell;
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public uint[] taxiPath = new uint[2];
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