Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types

Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
This commit is contained in:
hondacrx
2024-02-04 16:31:49 -05:00
parent 00de526f7d
commit 5972f3b8a1
32 changed files with 360 additions and 368 deletions
+2 -2
View File
@@ -580,13 +580,13 @@ namespace Game.Entities
public void SetBGTeam(Team team)
{
m_bgData.bgTeam = (uint)team;
m_bgData.bgTeam = team;
SetArenaFaction((byte)(team == Team.Alliance ? 1 : 0));
}
public Team GetBGTeam()
{
return m_bgData.bgTeam != 0 ? (Team)m_bgData.bgTeam : GetTeam();
return m_bgData.bgTeam != 0 ? m_bgData.bgTeam : GetTeam();
}
public void LeaveBattleground(bool teleportToEntryPoint = true)