Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types

Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
This commit is contained in:
hondacrx
2024-02-04 16:31:49 -05:00
parent 00de526f7d
commit 5972f3b8a1
32 changed files with 360 additions and 368 deletions
+1 -1
View File
@@ -308,7 +308,7 @@ namespace Game
// We're not in BG
player.SetBattlegroundId(0, BattlegroundTypeId.None);
// reset destination bg team
player.SetBGTeam(0);
player.SetBGTeam(Team.Other);
}
// join to bg case
else