Fixed wrong area flags, Fixes resting in city.
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@@ -2069,7 +2069,7 @@ namespace Game.Maps
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data.AreaId = gridAreaId;
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var areaEntry1 = CliDB.AreaTableStorage.LookupByKey(data.AreaId);
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if (areaEntry1 != null)
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data.outdoors = (areaEntry1.Flags & (AreaFlags.Inside | AreaFlags.Outside)) != AreaFlags.Inside;
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data.outdoors = ((AreaFlags)areaEntry1.Flags[0] & (AreaFlags.Inside | AreaFlags.Outside)) != AreaFlags.Inside;
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}
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if (data.AreaId == 0)
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