Fixed wrong area flags, Fixes resting in city.

This commit is contained in:
hondacrx
2021-10-15 18:05:40 -04:00
parent 18033381b9
commit 5994c4e5fb
9 changed files with 27 additions and 24 deletions
+1 -1
View File
@@ -2069,7 +2069,7 @@ namespace Game.Maps
data.AreaId = gridAreaId;
var areaEntry1 = CliDB.AreaTableStorage.LookupByKey(data.AreaId);
if (areaEntry1 != null)
data.outdoors = (areaEntry1.Flags & (AreaFlags.Inside | AreaFlags.Outside)) != AreaFlags.Inside;
data.outdoors = ((AreaFlags)areaEntry1.Flags[0] & (AreaFlags.Inside | AreaFlags.Outside)) != AreaFlags.Inside;
}
if (data.AreaId == 0)