Fixed Server starting.
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@@ -42,7 +42,7 @@ namespace Game.Entities
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uint toVertexID = CreateVertexFromFromNodeInfoIfNeeded(to);
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float totalDist = 0.0f;
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TaxiPathNodeRecord[] nodes = CliDB.TaxiPathNodesByPath[pathId];
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TaxiPathNodeRecord[] nodes = DB2Manager.TaxiPathNodesByPath[pathId];
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if (nodes.Length < 2)
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{
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edges.Add(Tuple.Create(Tuple.Create(fromVertexID, toVertexID), 0xFFFFu));
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