Core/PacketIO: Rename more unknown packet fields

Port From (https://github.com/TrinityCore/TrinityCore/commit/fade8be3b133a58bfba4cf59e73f432aaa3444f4)
This commit is contained in:
Hondacrx
2025-02-23 12:54:13 -05:00
parent 4d2dbbcf16
commit 59f9e579b6
4 changed files with 35 additions and 35 deletions
+4 -4
View File
@@ -58,15 +58,15 @@ namespace Game.Networking.Packets
_worldPacket.WriteInt32(FriendshipFactionID);
_worldPacket.WriteInt32(GossipOptions.Count);
_worldPacket.WriteInt32(GossipText.Count);
_worldPacket.WriteBit(TextID.HasValue);
_worldPacket.WriteBit(RandomTextID.HasValue);
_worldPacket.WriteBit(BroadcastTextID.HasValue);
_worldPacket.FlushBits();
foreach (ClientGossipOptions options in GossipOptions)
options.Write(_worldPacket);
if (TextID.HasValue)
_worldPacket.WriteInt32(TextID.Value);
if (RandomTextID.HasValue)
_worldPacket.WriteInt32(RandomTextID.Value);
if (BroadcastTextID.HasValue)
_worldPacket.WriteInt32(BroadcastTextID.Value);
@@ -79,7 +79,7 @@ namespace Game.Networking.Packets
public int FriendshipFactionID;
public ObjectGuid GossipGUID;
public List<ClientGossipText> GossipText = new();
public int? TextID; // in classic variants this still holds npc_text id
public int? RandomTextID; // in classic variants this still holds npc_text id
public int? BroadcastTextID;
public uint GossipID;
public uint LfgDungeonsID;
+14 -14
View File
@@ -2081,22 +2081,22 @@ namespace Game.Networking.Packets
public struct LearnedSpellInfo
{
public uint SpellID;
public bool IsFavorite;
public int? field_8;
public bool Favorite;
public int? EquipableSpellInvSlot;
public int? Superceded;
public int? TraitDefinitionID;
public void Write(WorldPacket data)
{
data.WriteUInt32(SpellID);
data.WriteBit(IsFavorite);
data.WriteBit(field_8.HasValue);
data.WriteBit(Favorite);
data.WriteBit(EquipableSpellInvSlot.HasValue);
data.WriteBit(Superceded.HasValue);
data.WriteBit(TraitDefinitionID.HasValue);
data.FlushBits();
if (field_8.HasValue)
data.WriteInt32(field_8.Value);
if (EquipableSpellInvSlot.HasValue)
data.WriteInt32(EquipableSpellInvSlot.Value);
if (Superceded.HasValue)
data.WriteInt32(Superceded.Value);
@@ -2162,15 +2162,15 @@ namespace Game.Networking.Packets
data.WriteInt32(RecoveryTime);
data.WriteInt32(CategoryRecoveryTime);
data.WriteFloat(ModRate);
data.WriteBit(unused622_1.HasValue);
data.WriteBit(unused622_2.HasValue);
data.WriteBit(RecoveryTimeStartOffset.HasValue);
data.WriteBit(CategoryRecoveryTimeStartOffset.HasValue);
data.WriteBit(OnHold);
data.FlushBits();
if (unused622_1.HasValue)
data.WriteUInt32(unused622_1.Value);
if (unused622_2.HasValue)
data.WriteUInt32(unused622_2.Value);
if (RecoveryTimeStartOffset.HasValue)
data.WriteUInt32(RecoveryTimeStartOffset.Value);
if (CategoryRecoveryTimeStartOffset.HasValue)
data.WriteUInt32(CategoryRecoveryTimeStartOffset.Value);
}
public uint SpellID;
@@ -2180,8 +2180,8 @@ namespace Game.Networking.Packets
public int CategoryRecoveryTime;
public float ModRate = 1.0f;
public bool OnHold;
uint? unused622_1; // This field is not used for anything in the client in 6.2.2.20444
uint? unused622_2; // This field is not used for anything in the client in 6.2.2.20444
uint? RecoveryTimeStartOffset;
uint? CategoryRecoveryTimeStartOffset;
}
public class SpellChargeEntry
+16 -16
View File
@@ -260,7 +260,7 @@ namespace Game.Networking.Packets
public void Read(WorldPacket data)
{
Timestamp = data.ReadInt64();
AuthorGUID = data.ReadPackedGuid();
PlayerGuid = data.ReadPackedGuid();
bool hasClubID = data.HasBit();
bool hasChannelGUID = data.HasBit();
@@ -272,36 +272,36 @@ namespace Game.Networking.Packets
ClubID = data.ReadUInt64();
if (hasChannelGUID)
ChannelGUID = data.ReadPackedGuid();
ChannelGuid = data.ReadPackedGuid();
if (hasRealmAddress)
{
SenderRealm senderRealm = new();
senderRealm.VirtualRealmAddress = data.ReadUInt32();
senderRealm.field_4 = data.ReadUInt16();
senderRealm.field_6 = data.ReadUInt8();
RealmAddress = senderRealm;
ServerSpec senderRealm = new();
senderRealm.Realm = data.ReadUInt32();
senderRealm.Server = data.ReadUInt16();
senderRealm.Type = data.ReadUInt8();
WorldServer = senderRealm;
}
if (hasSlashCmd)
SlashCmd = data.ReadInt32();
Cmd = data.ReadInt32();
Text = data.ReadString(textLength);
}
public struct SenderRealm
public struct ServerSpec
{
public uint VirtualRealmAddress;
public ushort field_4;
public byte field_6;
public uint Realm;
public ushort Server;
public byte Type;
}
public long Timestamp;
public ObjectGuid AuthorGUID;
public ObjectGuid PlayerGuid;
public ulong? ClubID;
public ObjectGuid? ChannelGUID;
public SenderRealm? RealmAddress;
public int? SlashCmd;
public ObjectGuid? ChannelGuid;
public ServerSpec? WorldServer;
public int? Cmd;
public string Text;
}