Core/SAI: Added support for StringIds to creature and gameobject targets

Port From (https://github.com/TrinityCore/TrinityCore/commit/2ce40684595a0e49a7b2355012c2806952698ce4)
This commit is contained in:
Hondacrx
2024-08-05 17:23:37 -04:00
parent 54e6b02ffc
commit 5a9714a375
15 changed files with 149 additions and 118 deletions
+1 -1
View File
@@ -103,7 +103,7 @@ namespace Framework.Constants
/// <summary>
/// Smart AI Const
/// </summary>
public const int SmartEventParamCount = 4;
public const int SmartEventParamCount = 5;
public const int SmartActionParamCount = 7;
public const uint SmartSummonCounter = 0xFFFFFF;
public const uint SmartEscortTargets = 0xFFFFFF;