Core/SAI: Added support for StringIds to creature and gameobject targets
Port From (https://github.com/TrinityCore/TrinityCore/commit/2ce40684595a0e49a7b2355012c2806952698ce4)
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@@ -103,7 +103,7 @@ namespace Framework.Constants
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/// <summary>
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/// Smart AI Const
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/// </summary>
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public const int SmartEventParamCount = 4;
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public const int SmartEventParamCount = 5;
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public const int SmartActionParamCount = 7;
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public const uint SmartSummonCounter = 0xFFFFFF;
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public const uint SmartEscortTargets = 0xFFFFFF;
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