Core/Creature: improve DB linked_respawn handling

Port From (https://github.com/TrinityCore/TrinityCore/commit/1206e815cd9785e4671f30548140f038567811a2)
This commit is contained in:
hondacrx
2021-05-18 12:55:23 -04:00
parent ccd92e8dd5
commit 5a9ff185b9
5 changed files with 54 additions and 10 deletions
+4 -4
View File
@@ -19,10 +19,10 @@ namespace Framework.Constants
{
public enum CreatureLinkedRespawnType
{
CreatureToCreature,
CreatureToGO, // Creature is dependant on GO
GOToGO,
GOToCreature // GO is dependant on creature
CreatureToCreature = 0,
CreatureToGO = 1, // Creature is dependant on GO
GOToGO = 2,
GOToCreature = 3 // GO is dependant on creature
}
public enum AiReaction