diff --git a/Source/Game/Entities/Creature/Creature.cs b/Source/Game/Entities/Creature/Creature.cs index 382f16268..a56e9477f 100644 --- a/Source/Game/Entities/Creature/Creature.cs +++ b/Source/Game/Entities/Creature/Creature.cs @@ -1521,7 +1521,7 @@ namespace Game.Entities // then delete any active instances of the creature var spawnMap = GetMap().GetCreatureBySpawnIdStore().LookupByKey(m_spawnId); - foreach (var creature in spawnMap) + foreach (var creature in spawnMap.ToList()) creature.AddObjectToRemoveList(); }