Core: Updated to 11.0.7

Port From (https://github.com/TrinityCore/TrinityCore/commit/4f7079f471401d5cf7885351baabc027813f60f5)
This commit is contained in:
Hondacrx
2025-05-18 19:05:48 -04:00
parent 2448c07600
commit 5b992859d0
32 changed files with 1669 additions and 1429 deletions
@@ -53,7 +53,7 @@ namespace Game.Networking.Packets
_worldPacket.WriteUInt8(DosZeroBits);
}
public byte[] Challenge = new byte[16];
public byte[] Challenge = new byte[32];
public byte[] DosChallenge = new byte[32]; // Encryption seeds
public byte DosZeroBits;
}
@@ -83,7 +83,7 @@ namespace Game.Networking.Packets
public uint RegionID;
public uint BattlegroupID;
public uint RealmID;
public Array<byte> LocalChallenge = new(16);
public Array<byte> LocalChallenge = new(32);
public byte[] Digest = new byte[24];
public ulong DosResponse;
public string RealmJoinTicket;
@@ -288,7 +288,9 @@ namespace Game.Networking.Packets
hash.Process((uint)Payload.Where.Type);
hash.Finish(BitConverter.GetBytes(Payload.Port));
Payload.Signature = RsaCrypt.RSA.SignHash(hash.Digest, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1).Reverse().ToArray();
var signHash = RsaCrypt.RSA.SignHash(hash.Digest, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1);
signHash.Reverse();
Payload.Signature = signHash;
_worldPacket.WriteBytes(Payload.Signature, (uint)Payload.Signature.Length);
_worldPacket.WriteBytes(whereBuffer);
@@ -341,7 +343,7 @@ namespace Game.Networking.Packets
public ulong DosResponse;
public ulong Key;
public byte[] LocalChallenge = new byte[16];
public byte[] LocalChallenge = new byte[32];
public byte[] Digest = new byte[24];
}
@@ -372,7 +374,8 @@ namespace Game.Networking.Packets
bool Enabled;
static byte[] expandedPrivateKey;
static byte[] EnableEncryptionSeed = { 0x90, 0x9C, 0xD0, 0x50, 0x5A, 0x2C, 0x14, 0xDD, 0x5C, 0x2C, 0xC0, 0x64, 0x14, 0xF3, 0xFE, 0xC9 };
static byte[] EnableEncryptionSeed = { 0x66, 0xBE, 0x29, 0x79, 0xEF, 0xF2, 0xD5, 0xB5, 0x61, 0x53, 0xF6, 0x5F, 0x45, 0xAE, 0x81, 0xCB,
0x32, 0xEC, 0x94, 0xEC, 0x75, 0xB3, 0x5F, 0x44, 0x6A, 0x63, 0x43, 0x67, 0x17, 0x20, 0x44, 0x34 };
static byte[] EnableEncryptionContext = { 0xA7, 0x1F, 0xB6, 0x9B, 0xC9, 0x7C, 0xDD, 0x96, 0xE9, 0xBB, 0xB8, 0x21, 0x39, 0x8D, 0x5A, 0xD4 };
static byte[] EnterEncryptedModePrivateKey =
@@ -396,7 +399,7 @@ namespace Game.Networking.Packets
public override void Write()
{
HmacSha256 toSign = new(EncryptionKey);
HmacSha512 toSign = new(EncryptionKey);
toSign.Process(BitConverter.GetBytes(Enabled), 1);
toSign.Finish(EnableEncryptionSeed, 16);