Core/Items: Implement azerite empowered items
Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
This commit is contained in:
@@ -0,0 +1,211 @@
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/*
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* Copyright (C) 2012-2019 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Game.Network;
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using Framework.Constants;
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using Framework.Database;
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using Game.Network.Packets;
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using Game.DataStorage;
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using System.Linq;
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namespace Game.Entities
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{
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public class AzeriteEmpoweredItem : Item
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{
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AzeriteEmpoweredItemData m_azeriteEmpoweredItemData;
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List<AzeritePowerSetMemberRecord> m_azeritePowers;
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int m_maxTier;
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public AzeriteEmpoweredItem()
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{
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ObjectTypeMask |= TypeMask.AzeriteEmpoweredItem;
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ObjectTypeId = TypeId.AzeriteEmpoweredItem;
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m_azeriteEmpoweredItemData = new AzeriteEmpoweredItemData();
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}
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public override bool Create(ulong guidlow, uint itemId, ItemContext context, Player owner)
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{
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if (!base.Create(guidlow, itemId, context, owner))
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return false;
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InitAzeritePowerData();
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return true;
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}
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public override void SaveToDB(SQLTransaction trans)
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{
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base.SaveToDB(trans);
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt.AddValue(0, GetGUID().GetCounter());
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trans.Append(stmt);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt.AddValue(0, GetGUID().GetCounter());
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for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
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stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
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trans.Append(stmt);
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}
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public void LoadAzeriteEmpoweredItemData(Player owner, AzeriteEmpoweredData azeriteEmpoweredItem)
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{
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InitAzeritePowerData();
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bool needSave = false;
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if (m_azeritePowers != null)
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{
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for (int i = SharedConst.MaxAzeriteEmpoweredTier; --i >= 0;)
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{
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int selection = azeriteEmpoweredItem.SelectedAzeritePowers[i];
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if (GetTierForAzeritePower(owner.GetClass(), selection) != i)
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{
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needSave = true;
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break;
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}
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SetSelectedAzeritePower(i, selection);
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}
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}
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else
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needSave = true;
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if (needSave)
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{
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_EMPOWERED);
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for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
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stmt.AddValue(i, m_azeriteEmpoweredItemData.Selections[i]);
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stmt.AddValue(5, GetGUID().GetCounter());
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DB.Characters.Execute(stmt);
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}
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}
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public static new void DeleteFromDB(SQLTransaction trans, ulong itemGuid)
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{
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt.AddValue(0, itemGuid);
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DB.Characters.ExecuteOrAppend(trans, stmt);
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}
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public override void DeleteFromDB(SQLTransaction trans)
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{
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DeleteFromDB(trans, GetGUID().GetCounter());
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base.DeleteFromDB(trans);
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}
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public uint GetRequiredAzeriteLevelForTier(uint tier)
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{
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return Global.DB2Mgr.GetRequiredAzeriteLevelForAzeritePowerTier(_bonusData.AzeriteTierUnlockSetId, GetContext(), tier);
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}
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public int GetTierForAzeritePower(Class playerClass, int azeritePowerId)
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{
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var azeritePowerItr = m_azeritePowers.Find(power =>
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{
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return power.AzeritePowerID == azeritePowerId && power.Class == (int)playerClass;
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});
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if (azeritePowerItr != null)
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return azeritePowerItr.Tier;
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return SharedConst.MaxAzeriteEmpoweredTier;
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}
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public void SetSelectedAzeritePower(int tier, int azeritePowerId)
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{
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SetUpdateFieldValue(ref m_values.ModifyValue(m_azeriteEmpoweredItemData).ModifyValue(m_azeriteEmpoweredItemData.Selections, tier), azeritePowerId);
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// Not added to UF::ItemData::BonusListIDs, client fakes it on its own too
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_bonusData.AddBonusList(CliDB.AzeritePowerStorage.LookupByKey(azeritePowerId).ItemBonusListID);
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}
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void ClearSelectedAzeritePowers()
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{
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for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
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SetUpdateFieldValue(ref m_values.ModifyValue(m_azeriteEmpoweredItemData).ModifyValue(m_azeriteEmpoweredItemData.Selections, i), 0);
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_bonusData = new BonusData(GetTemplate());
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foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs)
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_bonusData.AddBonusList(bonusListID);
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}
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public long GetRespecCost()
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{
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Player owner = GetOwner();
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if (owner != null)
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return (long)(MoneyConstants.Gold * Global.DB2Mgr.GetCurveValueAt((uint)Curves.AzeriteEmpoweredItemRespecCost, (float)owner.GetNumRespecs()));
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return (long)PlayerConst.MaxMoneyAmount + 1;
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}
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public override void BuildValuesCreate(WorldPacket data, Player target)
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{
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UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
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WorldPacket buffer = new WorldPacket();
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buffer.WriteUInt8((byte)flags);
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m_objectData.WriteCreate(buffer, flags, this, target);
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m_itemData.WriteCreate(buffer, flags, this, target);
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m_azeriteEmpoweredItemData.WriteCreate(buffer, flags, this, target);
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data.WriteUInt32(buffer.GetSize());
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data.WriteBytes(buffer);
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}
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public override void BuildValuesUpdate(WorldPacket data, Player target)
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{
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UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
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WorldPacket buffer = new WorldPacket();
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if (m_values.HasChanged(TypeId.Object))
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m_objectData.WriteUpdate(buffer, flags, this, target);
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if (m_values.HasChanged(TypeId.Item))
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m_itemData.WriteUpdate(buffer, flags, this, target);
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if (m_values.HasChanged(TypeId.AzeriteEmpoweredItem))
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m_azeriteEmpoweredItemData.WriteUpdate(buffer, flags, this, target);
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data.WriteUInt32(buffer.GetSize());
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data.WriteUInt32(m_values.GetChangedObjectTypeMask());
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data.WriteBytes(buffer);
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}
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public override void ClearUpdateMask(bool remove)
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{
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m_values.ClearChangesMask(m_azeriteEmpoweredItemData);
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base.ClearUpdateMask(remove);
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}
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void InitAzeritePowerData()
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{
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m_azeritePowers = Global.DB2Mgr.GetAzeritePowers(GetEntry());
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if (m_azeritePowers != null)
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m_maxTier = m_azeritePowers.Aggregate((a1, a2) => a1.Tier < a2.Tier ? a2 : a1).Tier;
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}
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public int GetMaxAzeritePowerTier() { return m_maxTier; }
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public uint GetSelectedAzeritePower(int tier)
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{
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return (uint)m_azeriteEmpoweredItemData.Selections[tier];
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}
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}
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}
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@@ -314,7 +314,7 @@ namespace Game.Entities
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public bool HasUnlockedEssenceSlot(byte slot)
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{
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AzeriteItemMilestonePowerRecord milestone = Global.DB2Mgr.GetAzeriteItemMilestonePower(slot);
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return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(milestone.ID) != -1;
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return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(milestone.Id) != -1;
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}
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public bool HasUnlockedEssenceMilestone(uint azeriteItemMilestonePowerId) { return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(azeriteItemMilestonePowerId) != -1; }
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@@ -487,12 +487,12 @@ namespace Game.Entities
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if (milestone.RequiredLevel > GetLevel())
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break;
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if (HasUnlockedEssenceMilestone(milestone.ID))
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if (HasUnlockedEssenceMilestone(milestone.Id))
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continue;
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if (milestone.AutoUnlock != 0)
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{
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AddUnlockedEssenceMilestone(milestone.ID);
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AddUnlockedEssenceMilestone(milestone.Id);
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hasPreviousMilestone = true;
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}
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else
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@@ -47,11 +47,11 @@ namespace Game.Entities
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loot = new Loot();
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}
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public virtual bool Create(ulong guidlow, uint itemid, ItemContext context, Player owner)
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public virtual bool Create(ulong guidlow, uint itemId, ItemContext context, Player owner)
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{
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_Create(ObjectGuid.Create(HighGuid.Item, guidlow));
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SetEntry(itemid);
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SetEntry(itemId);
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SetObjectScale(1.0f);
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if (owner)
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@@ -60,7 +60,7 @@ namespace Game.Entities
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SetContainedIn(owner.GetGUID());
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}
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ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemid);
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ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemId);
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if (itemProto == null)
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return false;
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@@ -998,59 +998,50 @@ namespace Game.Entities
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{
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BonusData gemBonus = new BonusData(gemTemplate);
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foreach (var bonusListId in gem.BonusListIDs)
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gemBonus.AddBonusList(bonusListId);
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uint gemBaseItemLevel = gemTemplate.GetBaseItemLevel();
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ScalingStatDistributionRecord ssd = CliDB.ScalingStatDistributionStorage.LookupByKey(gemBonus.ScalingStatDistribution);
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if (ssd != null)
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{
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uint scaledIlvl = (uint)Global.DB2Mgr.GetCurveValueAt(ssd.PlayerLevelToItemLevelCurveID, gemScalingLevel);
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if (scaledIlvl != 0)
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gemBaseItemLevel = scaledIlvl;
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}
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var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListId);
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if (bonuses != null)
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_bonusData.GemRelicType[slot] = gemBonus.RelicType;
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for (uint i = 0; i < ItemConst.MaxItemEnchantmentEffects; ++i)
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{
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switch (gemEnchant.Effect[i])
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{
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foreach (ItemBonusRecord itemBonus in bonuses)
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gemBonus.AddBonus(itemBonus.BonusType, itemBonus.Value);
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}
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uint gemBaseItemLevel = gemTemplate.GetBaseItemLevel();
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ScalingStatDistributionRecord ssd = CliDB.ScalingStatDistributionStorage.LookupByKey(gemBonus.ScalingStatDistribution);
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if (ssd != null)
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{
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uint scaledIlvl = (uint)Global.DB2Mgr.GetCurveValueAt(ssd.PlayerLevelToItemLevelCurveID, gemScalingLevel);
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if (scaledIlvl != 0)
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gemBaseItemLevel = scaledIlvl;
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}
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_bonusData.GemRelicType[slot] = gemBonus.RelicType;
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for (uint i = 0; i < ItemConst.MaxItemEnchantmentEffects; ++i)
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{
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switch (gemEnchant.Effect[i])
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{
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case ItemEnchantmentType.BonusListID:
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case ItemEnchantmentType.BonusListID:
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{
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var bonusesEffect = Global.DB2Mgr.GetItemBonusList(gemEnchant.EffectArg[i]);
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if (bonusesEffect != null)
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{
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var bonusesEffect = Global.DB2Mgr.GetItemBonusList(gemEnchant.EffectArg[i]);
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foreach (ItemBonusRecord itemBonus in bonusesEffect)
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if (itemBonus.BonusType == ItemBonusType.ItemLevel)
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_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
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}
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break;
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}
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case ItemEnchantmentType.BonusListCurve:
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{
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uint artifactrBonusListId = Global.DB2Mgr.GetItemBonusListForItemLevelDelta((short)Global.DB2Mgr.GetCurveValueAt((uint)Curves.ArtifactRelicItemLevelBonus, gemBaseItemLevel + gemBonus.ItemLevelBonus));
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if (artifactrBonusListId != 0)
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{
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var bonusesEffect = Global.DB2Mgr.GetItemBonusList(artifactrBonusListId);
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if (bonusesEffect != null)
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{
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foreach (ItemBonusRecord itemBonus in bonusesEffect)
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if (itemBonus.BonusType == ItemBonusType.ItemLevel)
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_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
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}
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break;
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}
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case ItemEnchantmentType.BonusListCurve:
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{
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uint artifactrBonusListId = Global.DB2Mgr.GetItemBonusListForItemLevelDelta((short)Global.DB2Mgr.GetCurveValueAt((uint)Curves.ArtifactRelicItemLevelBonus, gemBaseItemLevel + gemBonus.ItemLevelBonus));
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if (artifactrBonusListId != 0)
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{
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var bonusesEffect = Global.DB2Mgr.GetItemBonusList(artifactrBonusListId);
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if (bonusesEffect != null)
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foreach (ItemBonusRecord itemBonus in bonusesEffect)
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if (itemBonus.BonusType == ItemBonusType.ItemLevel)
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_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
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}
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break;
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}
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default:
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break;
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}
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}
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default:
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break;
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}
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}
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}
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@@ -2160,14 +2151,7 @@ namespace Game.Entities
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SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.BonusListIDs), bonusListIDs);
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foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs)
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{
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var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
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if (bonuses != null)
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{
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foreach (ItemBonusRecord bonus in bonuses)
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_bonusData.AddBonus(bonus.BonusType, bonus.Value);
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}
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}
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_bonusData.AddBonusList(bonusListID);
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SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.ItemAppearanceModID), (byte)_bonusData.AppearanceModID);
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}
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@@ -2444,6 +2428,9 @@ namespace Game.Entities
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if (Global.DB2Mgr.IsAzeriteItem(proto.GetId()))
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return new AzeriteItem();
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if (Global.DB2Mgr.GetAzeriteEmpoweredItem(proto.GetId()) != null)
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return new AzeriteEmpoweredItem();
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return new Item();
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}
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@@ -2596,17 +2583,19 @@ namespace Game.Entities
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public void AddItemFlag(ItemFieldFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
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public void RemoveItemFlag(ItemFieldFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
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public void SetItemFlags(ItemFieldFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
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bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; }
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void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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public bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; }
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public void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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public void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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public void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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public Bag ToBag() { return IsBag() ? this as Bag : null; }
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public AzeriteItem ToAzeriteItem() { return IsAzeriteItem() ? this as AzeriteItem : null; }
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public AzeriteEmpoweredItem ToAzeriteEmpoweredItem() { return IsAzeriteEmpoweredItem() ? this as AzeriteEmpoweredItem : null; }
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public bool IsLocked() { return !HasItemFlag(ItemFieldFlags.Unlocked); }
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public bool IsBag() { return GetTemplate().GetInventoryType() == InventoryType.Bag; }
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public bool IsAzeriteItem() { return GetTypeId() == TypeId.AzeriteItem; }
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public bool IsAzeriteEmpoweredItem() { return GetTypeId() == TypeId.AzeriteEmpoweredItem; }
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public bool IsCurrencyToken() { return GetTemplate().IsCurrencyToken(); }
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public bool IsBroken() { return m_itemData.MaxDurability > 0 && m_itemData.Durability == 0; }
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public void SetDurability(uint durability) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.Durability), durability); }
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@@ -2863,11 +2852,18 @@ namespace Game.Entities
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RelicType = -1;
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HasFixedLevel = false;
|
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RequiredLevelOverride = 0;
|
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AzeriteTierUnlockSetId = 0;
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|
||||
AzeriteEmpoweredItemRecord azeriteEmpoweredItem = Global.DB2Mgr.GetAzeriteEmpoweredItem(proto.GetId());
|
||||
if (azeriteEmpoweredItem != null)
|
||||
AzeriteTierUnlockSetId = azeriteEmpoweredItem.AzeriteTierUnlockSetID;
|
||||
|
||||
CanDisenchant = !proto.GetFlags().HasAnyFlag(ItemFlags.NoDisenchant);
|
||||
CanScrap = proto.GetFlags4().HasAnyFlag(ItemFlags4.Scrapable);
|
||||
|
||||
_state.AppearanceModPriority = int.MaxValue;
|
||||
_state.ScalingStatDistributionPriority = int.MaxValue;
|
||||
_state.AzeriteTierUnlockSetPriority = int.MaxValue;
|
||||
_state.HasQualityBonus = false;
|
||||
}
|
||||
|
||||
@@ -2876,17 +2872,18 @@ namespace Game.Entities
|
||||
if (itemInstance.ItemBonus.HasValue)
|
||||
{
|
||||
foreach (uint bonusListID in itemInstance.ItemBonus.Value.BonusListIDs)
|
||||
{
|
||||
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
|
||||
if (bonuses != null)
|
||||
{
|
||||
foreach (ItemBonusRecord bonus in bonuses)
|
||||
AddBonus(bonus.BonusType, bonus.Value);
|
||||
}
|
||||
}
|
||||
AddBonusList(bonusListID);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddBonusList(uint bonusListId)
|
||||
{
|
||||
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListId);
|
||||
if (bonuses != null)
|
||||
foreach (ItemBonusRecord bonus in bonuses)
|
||||
AddBonus(bonus.BonusType, bonus.Value);
|
||||
}
|
||||
|
||||
public void AddBonus(ItemBonusType type, int[] values)
|
||||
{
|
||||
switch (type)
|
||||
@@ -2962,6 +2959,13 @@ namespace Game.Entities
|
||||
case ItemBonusType.OverrideRequiredLevel:
|
||||
RequiredLevelOverride = values[0];
|
||||
break;
|
||||
case ItemBonusType.AzeriteTierUnlockSet:
|
||||
if (values[1] < _state.AzeriteTierUnlockSetPriority)
|
||||
{
|
||||
AzeriteTierUnlockSetId = (uint)values[0];
|
||||
_state.AzeriteTierUnlockSetPriority = values[1];
|
||||
}
|
||||
break;
|
||||
case ItemBonusType.OverrideCanDisenchant:
|
||||
CanDisenchant = values[0] != 0;
|
||||
break;
|
||||
@@ -2989,6 +2993,7 @@ namespace Game.Entities
|
||||
public ushort[] GemRelicRankBonus = new ushort[ItemConst.MaxGemSockets];
|
||||
public int RelicType;
|
||||
public int RequiredLevelOverride;
|
||||
public uint AzeriteTierUnlockSetId;
|
||||
public bool CanDisenchant;
|
||||
public bool CanScrap;
|
||||
public bool HasFixedLevel;
|
||||
@@ -2998,6 +3003,7 @@ namespace Game.Entities
|
||||
{
|
||||
public int AppearanceModPriority;
|
||||
public int ScalingStatDistributionPriority;
|
||||
public int AzeriteTierUnlockSetPriority;
|
||||
public bool HasQualityBonus;
|
||||
}
|
||||
}
|
||||
@@ -3017,12 +3023,19 @@ namespace Game.Entities
|
||||
public List<ArtifactPowerData> ArtifactPowers = new List<ArtifactPowerData>();
|
||||
}
|
||||
|
||||
public class AzeriteEmpoweredData
|
||||
{
|
||||
public Array<int> SelectedAzeritePowers = new Array<int>(SharedConst.MaxAzeriteEmpoweredTier);
|
||||
}
|
||||
|
||||
class ItemAdditionalLoadInfo
|
||||
{
|
||||
public ArtifactData Artifact;
|
||||
public AzeriteData AzeriteItem;
|
||||
public AzeriteEmpoweredData AzeriteEmpoweredItem;
|
||||
|
||||
public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult)
|
||||
public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult,
|
||||
SQLResult azeriteItemUnlockedEssencesResult, SQLResult azeriteEmpoweredItemResult)
|
||||
{
|
||||
ItemAdditionalLoadInfo GetOrCreateLoadInfo(ulong guid)
|
||||
{
|
||||
@@ -3091,7 +3104,7 @@ namespace Game.Entities
|
||||
if (azeriteEssence == null || !Global.DB2Mgr.IsSpecSetMember(azeriteEssence.SpecSetID, specializationId))
|
||||
continue;
|
||||
|
||||
info.AzeriteItem.SelectedAzeriteEssences[i].AzeriteEssenceId[j] = azeriteEssence.ID;
|
||||
info.AzeriteItem.SelectedAzeriteEssences[i].AzeriteEssenceId[j] = azeriteEssence.Id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3127,6 +3140,21 @@ namespace Game.Entities
|
||||
}
|
||||
while (azeriteItemUnlockedEssencesResult.NextRow());
|
||||
}
|
||||
|
||||
if (!azeriteEmpoweredItemResult.IsEmpty())
|
||||
{
|
||||
do
|
||||
{
|
||||
ItemAdditionalLoadInfo info = GetOrCreateLoadInfo(azeriteEmpoweredItemResult.Read<ulong>(0));
|
||||
if (info.AzeriteEmpoweredItem == null)
|
||||
info.AzeriteEmpoweredItem = new AzeriteEmpoweredData();
|
||||
|
||||
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
|
||||
if (CliDB.AzeritePowerStorage.ContainsKey(azeriteEmpoweredItemResult.Read<int>(1 + i)))
|
||||
info.AzeriteEmpoweredItem.SelectedAzeritePowers[i] = azeriteEmpoweredItemResult.Read<int>(1 + i);
|
||||
|
||||
} while (azeriteEmpoweredItemResult.NextRow());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user