Core/Items: Implement azerite empowered items

Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
This commit is contained in:
hondacrx
2019-12-05 22:55:44 -05:00
parent 86e1065da0
commit 5b9ad41953
47 changed files with 1050 additions and 239 deletions
@@ -0,0 +1,211 @@
/*
* Copyright (C) 2012-2019 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Text;
using Game.Network;
using Framework.Constants;
using Framework.Database;
using Game.Network.Packets;
using Game.DataStorage;
using System.Linq;
namespace Game.Entities
{
public class AzeriteEmpoweredItem : Item
{
AzeriteEmpoweredItemData m_azeriteEmpoweredItemData;
List<AzeritePowerSetMemberRecord> m_azeritePowers;
int m_maxTier;
public AzeriteEmpoweredItem()
{
ObjectTypeMask |= TypeMask.AzeriteEmpoweredItem;
ObjectTypeId = TypeId.AzeriteEmpoweredItem;
m_azeriteEmpoweredItemData = new AzeriteEmpoweredItemData();
}
public override bool Create(ulong guidlow, uint itemId, ItemContext context, Player owner)
{
if (!base.Create(guidlow, itemId, context, owner))
return false;
InitAzeritePowerData();
return true;
}
public override void SaveToDB(SQLTransaction trans)
{
base.SaveToDB(trans);
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, GetGUID().GetCounter());
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, GetGUID().GetCounter());
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
trans.Append(stmt);
}
public void LoadAzeriteEmpoweredItemData(Player owner, AzeriteEmpoweredData azeriteEmpoweredItem)
{
InitAzeritePowerData();
bool needSave = false;
if (m_azeritePowers != null)
{
for (int i = SharedConst.MaxAzeriteEmpoweredTier; --i >= 0;)
{
int selection = azeriteEmpoweredItem.SelectedAzeritePowers[i];
if (GetTierForAzeritePower(owner.GetClass(), selection) != i)
{
needSave = true;
break;
}
SetSelectedAzeritePower(i, selection);
}
}
else
needSave = true;
if (needSave)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_EMPOWERED);
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
stmt.AddValue(i, m_azeriteEmpoweredItemData.Selections[i]);
stmt.AddValue(5, GetGUID().GetCounter());
DB.Characters.Execute(stmt);
}
}
public static new void DeleteFromDB(SQLTransaction trans, ulong itemGuid)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, itemGuid);
DB.Characters.ExecuteOrAppend(trans, stmt);
}
public override void DeleteFromDB(SQLTransaction trans)
{
DeleteFromDB(trans, GetGUID().GetCounter());
base.DeleteFromDB(trans);
}
public uint GetRequiredAzeriteLevelForTier(uint tier)
{
return Global.DB2Mgr.GetRequiredAzeriteLevelForAzeritePowerTier(_bonusData.AzeriteTierUnlockSetId, GetContext(), tier);
}
public int GetTierForAzeritePower(Class playerClass, int azeritePowerId)
{
var azeritePowerItr = m_azeritePowers.Find(power =>
{
return power.AzeritePowerID == azeritePowerId && power.Class == (int)playerClass;
});
if (azeritePowerItr != null)
return azeritePowerItr.Tier;
return SharedConst.MaxAzeriteEmpoweredTier;
}
public void SetSelectedAzeritePower(int tier, int azeritePowerId)
{
SetUpdateFieldValue(ref m_values.ModifyValue(m_azeriteEmpoweredItemData).ModifyValue(m_azeriteEmpoweredItemData.Selections, tier), azeritePowerId);
// Not added to UF::ItemData::BonusListIDs, client fakes it on its own too
_bonusData.AddBonusList(CliDB.AzeritePowerStorage.LookupByKey(azeritePowerId).ItemBonusListID);
}
void ClearSelectedAzeritePowers()
{
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
SetUpdateFieldValue(ref m_values.ModifyValue(m_azeriteEmpoweredItemData).ModifyValue(m_azeriteEmpoweredItemData.Selections, i), 0);
_bonusData = new BonusData(GetTemplate());
foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs)
_bonusData.AddBonusList(bonusListID);
}
public long GetRespecCost()
{
Player owner = GetOwner();
if (owner != null)
return (long)(MoneyConstants.Gold * Global.DB2Mgr.GetCurveValueAt((uint)Curves.AzeriteEmpoweredItemRespecCost, (float)owner.GetNumRespecs()));
return (long)PlayerConst.MaxMoneyAmount + 1;
}
public override void BuildValuesCreate(WorldPacket data, Player target)
{
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
WorldPacket buffer = new WorldPacket();
buffer.WriteUInt8((byte)flags);
m_objectData.WriteCreate(buffer, flags, this, target);
m_itemData.WriteCreate(buffer, flags, this, target);
m_azeriteEmpoweredItemData.WriteCreate(buffer, flags, this, target);
data.WriteUInt32(buffer.GetSize());
data.WriteBytes(buffer);
}
public override void BuildValuesUpdate(WorldPacket data, Player target)
{
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
WorldPacket buffer = new WorldPacket();
if (m_values.HasChanged(TypeId.Object))
m_objectData.WriteUpdate(buffer, flags, this, target);
if (m_values.HasChanged(TypeId.Item))
m_itemData.WriteUpdate(buffer, flags, this, target);
if (m_values.HasChanged(TypeId.AzeriteEmpoweredItem))
m_azeriteEmpoweredItemData.WriteUpdate(buffer, flags, this, target);
data.WriteUInt32(buffer.GetSize());
data.WriteUInt32(m_values.GetChangedObjectTypeMask());
data.WriteBytes(buffer);
}
public override void ClearUpdateMask(bool remove)
{
m_values.ClearChangesMask(m_azeriteEmpoweredItemData);
base.ClearUpdateMask(remove);
}
void InitAzeritePowerData()
{
m_azeritePowers = Global.DB2Mgr.GetAzeritePowers(GetEntry());
if (m_azeritePowers != null)
m_maxTier = m_azeritePowers.Aggregate((a1, a2) => a1.Tier < a2.Tier ? a2 : a1).Tier;
}
public int GetMaxAzeritePowerTier() { return m_maxTier; }
public uint GetSelectedAzeritePower(int tier)
{
return (uint)m_azeriteEmpoweredItemData.Selections[tier];
}
}
}
+3 -3
View File
@@ -314,7 +314,7 @@ namespace Game.Entities
public bool HasUnlockedEssenceSlot(byte slot)
{
AzeriteItemMilestonePowerRecord milestone = Global.DB2Mgr.GetAzeriteItemMilestonePower(slot);
return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(milestone.ID) != -1;
return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(milestone.Id) != -1;
}
public bool HasUnlockedEssenceMilestone(uint azeriteItemMilestonePowerId) { return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(azeriteItemMilestonePowerId) != -1; }
@@ -487,12 +487,12 @@ namespace Game.Entities
if (milestone.RequiredLevel > GetLevel())
break;
if (HasUnlockedEssenceMilestone(milestone.ID))
if (HasUnlockedEssenceMilestone(milestone.Id))
continue;
if (milestone.AutoUnlock != 0)
{
AddUnlockedEssenceMilestone(milestone.ID);
AddUnlockedEssenceMilestone(milestone.Id);
hasPreviousMilestone = true;
}
else
+96 -68
View File
@@ -47,11 +47,11 @@ namespace Game.Entities
loot = new Loot();
}
public virtual bool Create(ulong guidlow, uint itemid, ItemContext context, Player owner)
public virtual bool Create(ulong guidlow, uint itemId, ItemContext context, Player owner)
{
_Create(ObjectGuid.Create(HighGuid.Item, guidlow));
SetEntry(itemid);
SetEntry(itemId);
SetObjectScale(1.0f);
if (owner)
@@ -60,7 +60,7 @@ namespace Game.Entities
SetContainedIn(owner.GetGUID());
}
ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemid);
ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemId);
if (itemProto == null)
return false;
@@ -998,59 +998,50 @@ namespace Game.Entities
{
BonusData gemBonus = new BonusData(gemTemplate);
foreach (var bonusListId in gem.BonusListIDs)
gemBonus.AddBonusList(bonusListId);
uint gemBaseItemLevel = gemTemplate.GetBaseItemLevel();
ScalingStatDistributionRecord ssd = CliDB.ScalingStatDistributionStorage.LookupByKey(gemBonus.ScalingStatDistribution);
if (ssd != null)
{
uint scaledIlvl = (uint)Global.DB2Mgr.GetCurveValueAt(ssd.PlayerLevelToItemLevelCurveID, gemScalingLevel);
if (scaledIlvl != 0)
gemBaseItemLevel = scaledIlvl;
}
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListId);
if (bonuses != null)
_bonusData.GemRelicType[slot] = gemBonus.RelicType;
for (uint i = 0; i < ItemConst.MaxItemEnchantmentEffects; ++i)
{
switch (gemEnchant.Effect[i])
{
foreach (ItemBonusRecord itemBonus in bonuses)
gemBonus.AddBonus(itemBonus.BonusType, itemBonus.Value);
}
uint gemBaseItemLevel = gemTemplate.GetBaseItemLevel();
ScalingStatDistributionRecord ssd = CliDB.ScalingStatDistributionStorage.LookupByKey(gemBonus.ScalingStatDistribution);
if (ssd != null)
{
uint scaledIlvl = (uint)Global.DB2Mgr.GetCurveValueAt(ssd.PlayerLevelToItemLevelCurveID, gemScalingLevel);
if (scaledIlvl != 0)
gemBaseItemLevel = scaledIlvl;
}
_bonusData.GemRelicType[slot] = gemBonus.RelicType;
for (uint i = 0; i < ItemConst.MaxItemEnchantmentEffects; ++i)
{
switch (gemEnchant.Effect[i])
{
case ItemEnchantmentType.BonusListID:
case ItemEnchantmentType.BonusListID:
{
var bonusesEffect = Global.DB2Mgr.GetItemBonusList(gemEnchant.EffectArg[i]);
if (bonusesEffect != null)
{
var bonusesEffect = Global.DB2Mgr.GetItemBonusList(gemEnchant.EffectArg[i]);
foreach (ItemBonusRecord itemBonus in bonusesEffect)
if (itemBonus.BonusType == ItemBonusType.ItemLevel)
_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
}
break;
}
case ItemEnchantmentType.BonusListCurve:
{
uint artifactrBonusListId = Global.DB2Mgr.GetItemBonusListForItemLevelDelta((short)Global.DB2Mgr.GetCurveValueAt((uint)Curves.ArtifactRelicItemLevelBonus, gemBaseItemLevel + gemBonus.ItemLevelBonus));
if (artifactrBonusListId != 0)
{
var bonusesEffect = Global.DB2Mgr.GetItemBonusList(artifactrBonusListId);
if (bonusesEffect != null)
{
foreach (ItemBonusRecord itemBonus in bonusesEffect)
if (itemBonus.BonusType == ItemBonusType.ItemLevel)
_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
}
break;
}
case ItemEnchantmentType.BonusListCurve:
{
uint artifactrBonusListId = Global.DB2Mgr.GetItemBonusListForItemLevelDelta((short)Global.DB2Mgr.GetCurveValueAt((uint)Curves.ArtifactRelicItemLevelBonus, gemBaseItemLevel + gemBonus.ItemLevelBonus));
if (artifactrBonusListId != 0)
{
var bonusesEffect = Global.DB2Mgr.GetItemBonusList(artifactrBonusListId);
if (bonusesEffect != null)
foreach (ItemBonusRecord itemBonus in bonusesEffect)
if (itemBonus.BonusType == ItemBonusType.ItemLevel)
_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
}
break;
}
default:
break;
}
}
default:
break;
}
}
}
@@ -2160,14 +2151,7 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.BonusListIDs), bonusListIDs);
foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs)
{
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
if (bonuses != null)
{
foreach (ItemBonusRecord bonus in bonuses)
_bonusData.AddBonus(bonus.BonusType, bonus.Value);
}
}
_bonusData.AddBonusList(bonusListID);
SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.ItemAppearanceModID), (byte)_bonusData.AppearanceModID);
}
@@ -2444,6 +2428,9 @@ namespace Game.Entities
if (Global.DB2Mgr.IsAzeriteItem(proto.GetId()))
return new AzeriteItem();
if (Global.DB2Mgr.GetAzeriteEmpoweredItem(proto.GetId()) != null)
return new AzeriteEmpoweredItem();
return new Item();
}
@@ -2596,17 +2583,19 @@ namespace Game.Entities
public void AddItemFlag(ItemFieldFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
public void RemoveItemFlag(ItemFieldFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
public void SetItemFlags(ItemFieldFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; }
void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
public bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; }
public void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
public void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
public void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
public Bag ToBag() { return IsBag() ? this as Bag : null; }
public AzeriteItem ToAzeriteItem() { return IsAzeriteItem() ? this as AzeriteItem : null; }
public AzeriteEmpoweredItem ToAzeriteEmpoweredItem() { return IsAzeriteEmpoweredItem() ? this as AzeriteEmpoweredItem : null; }
public bool IsLocked() { return !HasItemFlag(ItemFieldFlags.Unlocked); }
public bool IsBag() { return GetTemplate().GetInventoryType() == InventoryType.Bag; }
public bool IsAzeriteItem() { return GetTypeId() == TypeId.AzeriteItem; }
public bool IsAzeriteEmpoweredItem() { return GetTypeId() == TypeId.AzeriteEmpoweredItem; }
public bool IsCurrencyToken() { return GetTemplate().IsCurrencyToken(); }
public bool IsBroken() { return m_itemData.MaxDurability > 0 && m_itemData.Durability == 0; }
public void SetDurability(uint durability) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.Durability), durability); }
@@ -2863,11 +2852,18 @@ namespace Game.Entities
RelicType = -1;
HasFixedLevel = false;
RequiredLevelOverride = 0;
AzeriteTierUnlockSetId = 0;
AzeriteEmpoweredItemRecord azeriteEmpoweredItem = Global.DB2Mgr.GetAzeriteEmpoweredItem(proto.GetId());
if (azeriteEmpoweredItem != null)
AzeriteTierUnlockSetId = azeriteEmpoweredItem.AzeriteTierUnlockSetID;
CanDisenchant = !proto.GetFlags().HasAnyFlag(ItemFlags.NoDisenchant);
CanScrap = proto.GetFlags4().HasAnyFlag(ItemFlags4.Scrapable);
_state.AppearanceModPriority = int.MaxValue;
_state.ScalingStatDistributionPriority = int.MaxValue;
_state.AzeriteTierUnlockSetPriority = int.MaxValue;
_state.HasQualityBonus = false;
}
@@ -2876,17 +2872,18 @@ namespace Game.Entities
if (itemInstance.ItemBonus.HasValue)
{
foreach (uint bonusListID in itemInstance.ItemBonus.Value.BonusListIDs)
{
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
if (bonuses != null)
{
foreach (ItemBonusRecord bonus in bonuses)
AddBonus(bonus.BonusType, bonus.Value);
}
}
AddBonusList(bonusListID);
}
}
public void AddBonusList(uint bonusListId)
{
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListId);
if (bonuses != null)
foreach (ItemBonusRecord bonus in bonuses)
AddBonus(bonus.BonusType, bonus.Value);
}
public void AddBonus(ItemBonusType type, int[] values)
{
switch (type)
@@ -2962,6 +2959,13 @@ namespace Game.Entities
case ItemBonusType.OverrideRequiredLevel:
RequiredLevelOverride = values[0];
break;
case ItemBonusType.AzeriteTierUnlockSet:
if (values[1] < _state.AzeriteTierUnlockSetPriority)
{
AzeriteTierUnlockSetId = (uint)values[0];
_state.AzeriteTierUnlockSetPriority = values[1];
}
break;
case ItemBonusType.OverrideCanDisenchant:
CanDisenchant = values[0] != 0;
break;
@@ -2989,6 +2993,7 @@ namespace Game.Entities
public ushort[] GemRelicRankBonus = new ushort[ItemConst.MaxGemSockets];
public int RelicType;
public int RequiredLevelOverride;
public uint AzeriteTierUnlockSetId;
public bool CanDisenchant;
public bool CanScrap;
public bool HasFixedLevel;
@@ -2998,6 +3003,7 @@ namespace Game.Entities
{
public int AppearanceModPriority;
public int ScalingStatDistributionPriority;
public int AzeriteTierUnlockSetPriority;
public bool HasQualityBonus;
}
}
@@ -3017,12 +3023,19 @@ namespace Game.Entities
public List<ArtifactPowerData> ArtifactPowers = new List<ArtifactPowerData>();
}
public class AzeriteEmpoweredData
{
public Array<int> SelectedAzeritePowers = new Array<int>(SharedConst.MaxAzeriteEmpoweredTier);
}
class ItemAdditionalLoadInfo
{
public ArtifactData Artifact;
public AzeriteData AzeriteItem;
public AzeriteEmpoweredData AzeriteEmpoweredItem;
public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult)
public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult,
SQLResult azeriteItemUnlockedEssencesResult, SQLResult azeriteEmpoweredItemResult)
{
ItemAdditionalLoadInfo GetOrCreateLoadInfo(ulong guid)
{
@@ -3091,7 +3104,7 @@ namespace Game.Entities
if (azeriteEssence == null || !Global.DB2Mgr.IsSpecSetMember(azeriteEssence.SpecSetID, specializationId))
continue;
info.AzeriteItem.SelectedAzeriteEssences[i].AzeriteEssenceId[j] = azeriteEssence.ID;
info.AzeriteItem.SelectedAzeriteEssences[i].AzeriteEssenceId[j] = azeriteEssence.Id;
}
}
@@ -3127,6 +3140,21 @@ namespace Game.Entities
}
while (azeriteItemUnlockedEssencesResult.NextRow());
}
if (!azeriteEmpoweredItemResult.IsEmpty())
{
do
{
ItemAdditionalLoadInfo info = GetOrCreateLoadInfo(azeriteEmpoweredItemResult.Read<ulong>(0));
if (info.AzeriteEmpoweredItem == null)
info.AzeriteEmpoweredItem = new AzeriteEmpoweredData();
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
if (CliDB.AzeritePowerStorage.ContainsKey(azeriteEmpoweredItemResult.Read<int>(1 + i)))
info.AzeriteEmpoweredItem.SelectedAzeritePowers[i] = azeriteEmpoweredItemResult.Read<int>(1 + i);
} while (azeriteEmpoweredItemResult.NextRow());
}
}
}