Core/Items: Implement azerite empowered items

Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
This commit is contained in:
hondacrx
2019-12-05 22:55:44 -05:00
parent 86e1065da0
commit 5b9ad41953
47 changed files with 1050 additions and 239 deletions
+4 -4
View File
@@ -151,7 +151,7 @@ namespace Game.Network.Packets
_worldPacket.WriteUInt32(ItemID);
break;
case TradeStatus.Initiated:
_worldPacket.WriteUInt32(ID);
_worldPacket.WriteUInt32(Id);
break;
case TradeStatus.Proposed:
_worldPacket.WritePackedGuid(Partner);
@@ -181,7 +181,7 @@ namespace Game.Network.Packets
public bool FailureForYou;
public InventoryResult BagResult;
public uint ItemID;
public uint ID;
public uint Id;
public bool PartnerIsSameBnetAccount;
}
@@ -192,7 +192,7 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WriteUInt8(WhichPlayer);
_worldPacket.WriteUInt32(ID);
_worldPacket.WriteUInt32(Id);
_worldPacket.WriteUInt32(ClientStateIndex);
_worldPacket.WriteUInt32(CurrentStateIndex);
_worldPacket.WriteUInt64(Gold);
@@ -261,7 +261,7 @@ namespace Game.Network.Packets
public uint ClientStateIndex;
public List<TradeItem> Items = new List<TradeItem>();
public int CurrencyType;
public uint ID;
public uint Id;
public int ProposedEnchantment;
public int CurrencyQuantity;
}