Core/Items: Implement azerite empowered items
Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
This commit is contained in:
@@ -151,7 +151,7 @@ namespace Game.Network.Packets
|
||||
_worldPacket.WriteUInt32(ItemID);
|
||||
break;
|
||||
case TradeStatus.Initiated:
|
||||
_worldPacket.WriteUInt32(ID);
|
||||
_worldPacket.WriteUInt32(Id);
|
||||
break;
|
||||
case TradeStatus.Proposed:
|
||||
_worldPacket.WritePackedGuid(Partner);
|
||||
@@ -181,7 +181,7 @@ namespace Game.Network.Packets
|
||||
public bool FailureForYou;
|
||||
public InventoryResult BagResult;
|
||||
public uint ItemID;
|
||||
public uint ID;
|
||||
public uint Id;
|
||||
public bool PartnerIsSameBnetAccount;
|
||||
}
|
||||
|
||||
@@ -192,7 +192,7 @@ namespace Game.Network.Packets
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WriteUInt8(WhichPlayer);
|
||||
_worldPacket.WriteUInt32(ID);
|
||||
_worldPacket.WriteUInt32(Id);
|
||||
_worldPacket.WriteUInt32(ClientStateIndex);
|
||||
_worldPacket.WriteUInt32(CurrentStateIndex);
|
||||
_worldPacket.WriteUInt64(Gold);
|
||||
@@ -261,7 +261,7 @@ namespace Game.Network.Packets
|
||||
public uint ClientStateIndex;
|
||||
public List<TradeItem> Items = new List<TradeItem>();
|
||||
public int CurrencyType;
|
||||
public uint ID;
|
||||
public uint Id;
|
||||
public int ProposedEnchantment;
|
||||
public int CurrencyQuantity;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user