Core/Items: Implement azerite empowered items
Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
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@@ -138,7 +138,7 @@ namespace Game.Scenarios
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SetCriteriaProgress(criteria, counter, null, ProgressType.Set);
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List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.ID);
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List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.Id);
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if (trees != null)
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{
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foreach (CriteriaTree tree in trees)
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@@ -156,7 +156,7 @@ namespace Game.Scenarios
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public override void SendCriteriaUpdate(Criteria criteria, CriteriaProgress progress, uint timeElapsed, bool timedCompleted)
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{
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ScenarioProgressUpdate progressUpdate = new ScenarioProgressUpdate();
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progressUpdate.CriteriaProgress.Id = criteria.ID;
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progressUpdate.CriteriaProgress.Id = criteria.Id;
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progressUpdate.CriteriaProgress.Quantity = progress.Counter;
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progressUpdate.CriteriaProgress.Player = progress.PlayerGUID;
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progressUpdate.CriteriaProgress.Date = progress.Date;
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