Core/Characters: Added Dracthyr Evoker creation data

Port From (https://github.com/TrinityCore/TrinityCore/commit/b71b121c51214d220163a3c278f212b6804ad644)
This commit is contained in:
hondacrx
2023-01-06 17:49:02 -05:00
parent 7273c7aa7c
commit 5c439a6bae
7 changed files with 127 additions and 7 deletions
@@ -238,7 +238,7 @@ namespace Game.Networking.Packets
public byte RaceId;
public Class ClassId;
public byte SexId;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
public byte ExperienceLevel;
public uint ZoneId;
public uint MapId;
@@ -580,7 +580,7 @@ namespace Game.Networking.Packets
public string Name;
public byte SexID;
public byte RaceID;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
}
}
@@ -892,7 +892,7 @@ namespace Game.Networking.Packets
}
public byte NewSex;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
public int CustomizedRace;
}
@@ -1042,7 +1042,7 @@ namespace Game.Networking.Packets
ObjectGuid CharGUID;
string CharName = "";
byte SexID;
Array<ChrCustomizationChoice> Customizations = new(50);
Array<ChrCustomizationChoice> Customizations = new(72);
}
class CharCustomizeFailure : ServerPacket
@@ -1104,7 +1104,7 @@ namespace Game.Networking.Packets
public Race RaceId = Race.None;
public Class ClassId = Class.None;
public Gender Sex = Gender.None;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
public uint? TemplateSet;
public bool IsTrialBoost;
public bool UseNPE;
@@ -1125,7 +1125,7 @@ namespace Game.Networking.Packets
public ObjectGuid CharGUID;
public Gender SexID = Gender.None;
public string CharName;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
}
public class CharRaceOrFactionChangeInfo
@@ -1136,7 +1136,7 @@ namespace Game.Networking.Packets
public ObjectGuid Guid;
public bool FactionChange;
public string Name;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
}
public class CharacterUndeleteInfo