Core/Characters: Added Dracthyr Evoker creation data

Port From (https://github.com/TrinityCore/TrinityCore/commit/b71b121c51214d220163a3c278f212b6804ad644)
This commit is contained in:
hondacrx
2023-01-06 17:49:02 -05:00
parent 7273c7aa7c
commit 5c439a6bae
7 changed files with 127 additions and 7 deletions
@@ -1884,6 +1884,7 @@ namespace Framework.Constants
StartAllSpells,
StartDeathKnightPlayerLevel,
StartDemonHunterPlayerLevel,
StartEvokerPlayerLevel,
StartGmLevel,
StartPlayerLevel,
StartPlayerMoney,
+2
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@@ -1905,6 +1905,8 @@ namespace Game.Entities
}
else if (playerClass == Class.DemonHunter)
startLevel = Math.Max(WorldConfig.GetUIntValue(WorldCfg.StartDemonHunterPlayerLevel), startLevel);
else if (playerClass == CLASS_EVOKER)
startLevel = Math.Max(WorldConfig.GetUIntValue(WorldCfg.StartEvokerPlayerLevel), startLevel);
if (characterTemplateId.HasValue)
{
+3
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@@ -6503,6 +6503,9 @@ namespace Game
if (WorldConfig.GetIntValue(WorldCfg.Expansion) < (int)Expansion.Legion && _class == Class.DemonHunter)
continue;
if (WorldConfig.GetIntValue(WorldCfg.Expansion) < (int)Expansion.Dragonflight && _class == Class.Evoker)
continue;
// fatal error if no level 1 data
if (playerInfo.levelInfo == null || playerInfo.levelInfo[0].stats[0] == 0)
{
@@ -238,7 +238,7 @@ namespace Game.Networking.Packets
public byte RaceId;
public Class ClassId;
public byte SexId;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
public byte ExperienceLevel;
public uint ZoneId;
public uint MapId;
@@ -580,7 +580,7 @@ namespace Game.Networking.Packets
public string Name;
public byte SexID;
public byte RaceID;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
}
}
@@ -892,7 +892,7 @@ namespace Game.Networking.Packets
}
public byte NewSex;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
public int CustomizedRace;
}
@@ -1042,7 +1042,7 @@ namespace Game.Networking.Packets
ObjectGuid CharGUID;
string CharName = "";
byte SexID;
Array<ChrCustomizationChoice> Customizations = new(50);
Array<ChrCustomizationChoice> Customizations = new(72);
}
class CharCustomizeFailure : ServerPacket
@@ -1104,7 +1104,7 @@ namespace Game.Networking.Packets
public Race RaceId = Race.None;
public Class ClassId = Class.None;
public Gender Sex = Gender.None;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
public uint? TemplateSet;
public bool IsTrialBoost;
public bool UseNPE;
@@ -1125,7 +1125,7 @@ namespace Game.Networking.Packets
public ObjectGuid CharGUID;
public Gender SexID = Gender.None;
public string CharName;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
}
public class CharRaceOrFactionChangeInfo
@@ -1136,7 +1136,7 @@ namespace Game.Networking.Packets
public ObjectGuid Guid;
public bool FactionChange;
public string Name;
public Array<ChrCustomizationChoice> Customizations = new(50);
public Array<ChrCustomizationChoice> Customizations = new(72);
}
public class CharacterUndeleteInfo
+12
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@@ -462,6 +462,18 @@ namespace Game
Values[WorldCfg.StartDemonHunterPlayerLevel] = Values[WorldCfg.MaxPlayerLevel];
}
Values[WorldCfg.StartEvokerPlayerLevel] = GetDefaultValue("StartEvokerPlayerLevel", 58);
if ((int)Values[WorldCfg.StartEvokerPlayerLevel] < 1)
{
Log.outError(LogFilter.ServerLoading, $"StartEvokerPlayerLevel ({Values[WorldCfg.StartEvokerPlayerLevel]}) must be in range 1..MaxPlayerLevel({Values[WorldCfg.MaxPlayerLevel]}). Set to 1.");
Values[WorldCfg.StartEvokerPlayerLevel] = 1;
}
else if ((int)Values[WorldCfg.StartEvokerPlayerLevel] > (int)Values[WorldCfg.MaxPlayerLevel])
{
Log.outError(LogFilter.ServerLoading, $"StartEvokerPlayerLevel ({Values[WorldCfg.StartEvokerPlayerLevel]}) must be in range 1..MaxPlayerLevel({Values[WorldCfg.MaxPlayerLevel]}). Set to {Values[WorldCfg.MaxPlayerLevel]}.");
Values[WorldCfg.StartEvokerPlayerLevel] = Values[WorldCfg.MaxPlayerLevel];
}
Values[WorldCfg.StartAlliedRaceLevel] = GetDefaultValue("StartAlliedRacePlayerLevel", 10);
if ((int)Values[WorldCfg.StartAlliedRaceLevel] < 1)
{
@@ -0,0 +1,94 @@
/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game;
using Game.Entities;
using Game.Scripting;
using Game.Spells;
using System;
namespace Scripts.DragonIsles
{
struct SpellIds
{
// Spells
public const uint DracthyrLogin = 369728; // teleports to random room, plays scene for the room, binds the home position
public const uint Stasis1 = 369735; // triggers 366620
public const uint Stasis2 = 366620; // triggers 366636
public const uint Stasis3 = 366636; // removes 365560, sends first quest (64864)
public const uint Stasis4 = 365560; // freeze the target
public const uint DracthyrMovieRoom01 = 394245; // scene for room 1
public const uint DracthyrMovieRoom02 = 394279; // scene for room 2
public const uint DracthyrMovieRoom03 = 394281; // scene for room 3
public const uint DracthyrMovieRoom04 = 394282; // scene for room 4
//public const uint DracthyrMovieRoom05 = 394283, // scene for room 5 (only plays sound, unused?)
}
struct MiscConst
{
public static Tuple<uint, Position>[] LoginRoomData =
{
Tuple.Create(SpellIds.DracthyrMovieRoom01, new Position(5725.32f, -3024.26f, 251.047f, 0.01745329238474369f)),
Tuple.Create(SpellIds.DracthyrMovieRoom02, new Position( 5743.03f, -3067.28f, 251.047f, 0.798488140106201171f)),
Tuple.Create(SpellIds.DracthyrMovieRoom03, new Position(5787.1597f, -3083.3906f, 251.04698f, 1.570796370506286621f)),
Tuple.Create(SpellIds.DracthyrMovieRoom04, new Position(5829.32f, -3064.49f, 251.047f, 2.364955902099609375f))
};
}
[Script] // 369728 - Dracthyr Login
class spell_dracthyr_login : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.DracthyrMovieRoom01, SpellIds.DracthyrMovieRoom02, SpellIds.DracthyrMovieRoom03, SpellIds.DracthyrMovieRoom04);
}
void HandleTeleport(uint effIndex)
{
var room = MiscConst.LoginRoomData[RandomHelper.URand(0, 3)];
WorldLocation dest = GetHitUnit().GetWorldLocation();
SetExplTargetDest(dest);
GetHitDest().Relocate(room.Item2);
GetCaster().CastSpell(GetHitUnit(), room.Item1, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleTeleport, 0, SpellEffectName.TeleportUnits));
}
}
[Script] // 3730 - Dracthyr Evoker Intro (Post Movie)
class scene_dracthyr_evoker_intro : SceneScript
{
public scene_dracthyr_evoker_intro() : base("scene_dracthyr_evoker_intro") { }
public override void OnSceneComplete(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate)
{
player.CastSpell(player, SpellIds.Stasis1, true);
}
public override void OnSceneCancel(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate)
{
player.CastSpell(player, SpellIds.Stasis1, true);
}
}
}
+8
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@@ -895,6 +895,14 @@ StartDeathKnightPlayerLevel = 8
StartDemonHunterPlayerLevel = 8
#
# StartEvokerPlayerLevel
# Description: Staring level for evokers after creation.
# Range: 1-MaxPlayerLevel
# Default: 58
StartEvokerPlayerLevel = 58
#
# StartAlliedRacePlayerLevel
# Description: Staring level for allied races after creation.