Core/Items: Implemented secondary shoulder transmog appearance

Port From (https://github.com/TrinityCore/TrinityCore/commit/03f09ea16ab683fac0f3be3c0656fdb80b63154e)
This commit is contained in:
hondacrx
2021-08-11 20:38:21 -04:00
parent 9e7116f4de
commit 5cf8cff41e
13 changed files with 409 additions and 391 deletions
+2 -2
View File
@@ -180,13 +180,13 @@ namespace Game
}
Item item = Item.NewItemOrBag(proto);
if (!item.LoadFromDB(itemGuid, ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(43)), result.GetFields(), itemEntry))
if (!item.LoadFromDB(itemGuid, ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(51)), result.GetFields(), itemEntry))
{
item.Dispose();
continue;
}
uint auctionId = result.Read<uint>(44);
uint auctionId = result.Read<uint>(52);
itemsByAuction.Add(auctionId, item);
++count;