Core/Items: Implemented secondary shoulder transmog appearance
Port From (https://github.com/TrinityCore/TrinityCore/commit/03f09ea16ab683fac0f3be3c0656fdb80b63154e)
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@@ -180,13 +180,13 @@ namespace Game
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}
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Item item = Item.NewItemOrBag(proto);
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if (!item.LoadFromDB(itemGuid, ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(43)), result.GetFields(), itemEntry))
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if (!item.LoadFromDB(itemGuid, ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(51)), result.GetFields(), itemEntry))
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{
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item.Dispose();
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continue;
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}
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uint auctionId = result.Read<uint>(44);
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uint auctionId = result.Read<uint>(52);
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itemsByAuction.Add(auctionId, item);
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++count;
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