Core/Items: Implemented secondary shoulder transmog appearance
Port From (https://github.com/TrinityCore/TrinityCore/commit/03f09ea16ab683fac0f3be3c0656fdb80b63154e)
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@@ -157,6 +157,7 @@ namespace Game.Networking.Packets
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VisualItems[slot].DisplayId = equipment.NextUInt32();
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VisualItems[slot].DisplayEnchantId = equipment.NextUInt32();
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VisualItems[slot].Subclass = (byte)equipment.NextUInt32();
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VisualItems[slot].SecondaryItemModifiedAppearanceID = equipment.NextUInt32();
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}
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}
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@@ -262,14 +263,14 @@ namespace Game.Networking.Packets
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{
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data.WriteUInt32(DisplayId);
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data.WriteUInt32(DisplayEnchantId);
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data.WriteInt32(ItemModifiedAppearanceID);
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data.WriteUInt32(SecondaryItemModifiedAppearanceID);
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data.WriteUInt8(InvType);
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data.WriteUInt8(Subclass);
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}
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public uint DisplayId;
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public uint DisplayEnchantId;
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public int ItemModifiedAppearanceID; // also -1 is some special value
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public uint SecondaryItemModifiedAppearanceID; // also -1 is some special value
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public byte InvType;
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public byte Subclass;
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}
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