Core/Spells: Implemented SPELL_ATTR6_AURA_IS_WEAPON_PROC

Port From (https://github.com/TrinityCore/TrinityCore/commit/0710fd0ee09c6fd7cdd990d7a1d44cedb2a6034d)
This commit is contained in:
hondacrx
2022-06-01 16:09:27 -04:00
parent 6954e5833b
commit 5d06fd77be
2 changed files with 4 additions and 1 deletions
@@ -1799,7 +1799,7 @@ namespace Framework.Constants
IgnoreForModTimeRate = 0x10, /*Nyi, Time Rate Not Implemented*/ // Ignore For Mod Time Rate
DoNotConsumeResources = 0x20, // Do Not Consume Resources
FloatingCombatTextOnCast = 0x40, // Floating Combat Text On Cast (Client Only)
AuraIsWeaponProc = 0x80, /*Nyi*/ // Aura Is Weapon Proc
AuraIsWeaponProc = 0x80, // Aura Is Weapon Proc
DoNotChainToCrowdControlledTargets = 0x100, // Do Not Chain To Crowd-Controlled Targets Description Implicit Targeting (Chaining And Area Targeting) Will Not Impact Crowd Controlled Targets
AllowOnCharmedTargets = 0x200, /*Nyi*/ // Allow On Charmed Targets
NoAuraLog = 0x400, // No Aura Log