Core/Spells: Implemented SPELL_ATTR6_AURA_IS_WEAPON_PROC
Port From (https://github.com/TrinityCore/TrinityCore/commit/0710fd0ee09c6fd7cdd990d7a1d44cedb2a6034d)
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@@ -1799,7 +1799,7 @@ namespace Framework.Constants
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IgnoreForModTimeRate = 0x10, /*Nyi, Time Rate Not Implemented*/ // Ignore For Mod Time Rate
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DoNotConsumeResources = 0x20, // Do Not Consume Resources
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FloatingCombatTextOnCast = 0x40, // Floating Combat Text On Cast (Client Only)
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AuraIsWeaponProc = 0x80, /*Nyi*/ // Aura Is Weapon Proc
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AuraIsWeaponProc = 0x80, // Aura Is Weapon Proc
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DoNotChainToCrowdControlledTargets = 0x100, // Do Not Chain To Crowd-Controlled Targets Description Implicit Targeting (Chaining And Area Targeting) Will Not Impact Crowd Controlled Targets
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AllowOnCharmedTargets = 0x200, /*Nyi*/ // Allow On Charmed Targets
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NoAuraLog = 0x400, // No Aura Log
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