Core/Refactor: Part 3
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@@ -285,7 +285,6 @@ namespace Framework.GameMath
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/// <param name="culture">The <see cref="System.Globalization.CultureInfo"/> to use as the current culture. </param>
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/// <param name="value">The <see cref="Object"/> to convert.</param>
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/// <returns>An <see cref="Object"/> that represents the converted value.</returns>
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/// <exception cref="ParseException">Failed parsing from string.</exception>
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public override object ConvertFrom(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value)
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{
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if (value.GetType() == typeof(string))
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