Core/Refactor: Part 3

This commit is contained in:
hondacrx
2018-05-16 19:57:48 -04:00
parent 225a5d27f7
commit 5dacd669b5
112 changed files with 564 additions and 561 deletions
@@ -694,7 +694,7 @@ namespace Game.BattleFields
public override void OnPlayerLeaveWar(Player player)
{
// Remove all aura from WG /// @todo false we can go out of this zone on retail and keep Rank buff, remove on end of WG
// Remove all aura from WG // @todo false we can go out of this zone on retail and keep Rank buff, remove on end of WG
if (!player.GetSession().PlayerLogout())
{
Creature vehicle = player.GetVehicleCreatureBase();
@@ -380,21 +380,21 @@ namespace Game.BattleFields
struct WGAchievements
{
public const uint WinWg = 1717;
public const uint WinWg100 = 1718; /// @Todo: Has To Be Implemented
public const uint WgGnomeslaughter = 1723; /// @Todo: Has To Be Implemented
public const uint WinWg100 = 1718; // @Todo: Has To Be Implemented
public const uint WgGnomeslaughter = 1723; // @Todo: Has To Be Implemented
public const uint WgTowerDestroy = 1727;
public const uint DestructionDerbyA = 1737; /// @Todo: Has To Be Implemented
public const uint WgTowerCannonKill = 1751; /// @Todo: Has To Be Implemented
public const uint WgMasterA = 1752; /// @Todo: Has To Be Implemented
public const uint DestructionDerbyA = 1737; // @Todo: Has To Be Implemented
public const uint WgTowerCannonKill = 1751; // @Todo: Has To Be Implemented
public const uint WgMasterA = 1752; // @Todo: Has To Be Implemented
public const uint WinWgTimer10 = 1755;
public const uint StoneKeeper50 = 2085; /// @Todo: Has To Be Implemented
public const uint StoneKeeper100 = 2086; /// @Todo: Has To Be Implemented
public const uint StoneKeeper250 = 2087; /// @Todo: Has To Be Implemented
public const uint StoneKeeper500 = 2088; /// @Todo: Has To Be Implemented
public const uint StoneKeeper1000 = 2089; /// @Todo: Has To Be Implemented
public const uint WgRanger = 2199; /// @Todo: Has To Be Implemented
public const uint DestructionDerbyH = 2476; /// @Todo: Has To Be Implemented
public const uint WgMasterH = 2776; /// @Todo: Has To Be Implemented
public const uint StoneKeeper50 = 2085; // @Todo: Has To Be Implemented
public const uint StoneKeeper100 = 2086; // @Todo: Has To Be Implemented
public const uint StoneKeeper250 = 2087; // @Todo: Has To Be Implemented
public const uint StoneKeeper500 = 2088; // @Todo: Has To Be Implemented
public const uint StoneKeeper1000 = 2089; // @Todo: Has To Be Implemented
public const uint WgRanger = 2199; // @Todo: Has To Be Implemented
public const uint DestructionDerbyH = 2476; // @Todo: Has To Be Implemented
public const uint WgMasterH = 2776; // @Todo: Has To Be Implemented
}
struct WGSpells
@@ -693,7 +693,7 @@ namespace Game.BattleFields
public uint towerEntry; // Gameobject id of tower
public WintergraspGameObjectData[] GameObject = new WintergraspGameObjectData[6]; // Gameobject position and entry (Horde/Alliance)
// Creature: Turrets and Guard /// @todo: Killed on Tower destruction ? Tower damage ? Requires confirming
// Creature: Turrets and Guard // @todo: Killed on Tower destruction ? Tower damage ? Requires confirming
public WintergraspObjectPositionData[] CreatureBottom = new WintergraspObjectPositionData[9];
}