Core/Refactor: Part 3
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@@ -282,7 +282,7 @@ namespace Game.BattleGrounds.Zones
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EventTeamLostPoint(player, point);
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}
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/// @workaround The original AreaTrigger is covered by a bigger one and not triggered on client side.
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// @workaround The original AreaTrigger is covered by a bigger one and not triggered on client side.
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if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == player.GetTeam())
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if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
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if (player.GetDistance(2044.0f, 1729.729f, 1190.03f) < 3.0f)
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