Core/Refactor: Part 3
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@@ -60,7 +60,7 @@ namespace Game.DungeonFinding
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}
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Global.LFGMgr.SetTeam(player.GetGUID(), player.GetTeam());
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/// @todo - Restore LfgPlayerData and send proper status to player if it was in a group
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// @todo - Restore LfgPlayerData and send proper status to player if it was in a group
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}
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public override void OnMapChanged(Player player)
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@@ -157,7 +157,7 @@ namespace Game.DungeonFinding
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if (isLFG && method == RemoveMethod.Kick) // Player have been kicked
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{
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/// @todo - Update internal kick cooldown of kicker
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// @todo - Update internal kick cooldown of kicker
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string str_reason = "";
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if (!string.IsNullOrEmpty(reason))
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str_reason = reason;
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