Core/Refactor: Part 3

This commit is contained in:
hondacrx
2018-05-16 19:57:48 -04:00
parent 225a5d27f7
commit 5dacd669b5
112 changed files with 564 additions and 561 deletions
+3 -3
View File
@@ -40,7 +40,7 @@ namespace Game.Entities
public override void AddToWorld()
{
///- Register the Conversation for guid lookup and for caster
//- Register the Conversation for guid lookup and for caster
if (!IsInWorld)
{
GetMap().GetObjectsStore().Add(GetGUID(), this);
@@ -50,7 +50,7 @@ namespace Game.Entities
public override void RemoveFromWorld()
{
///- Remove the Conversation from the accessor and from all lists of objects in world
//- Remove the Conversation from the accessor and from all lists of objects in world
if (IsInWorld)
{
base.RemoveFromWorld();
@@ -110,7 +110,7 @@ namespace Game.Entities
SetMap(map);
Relocate(pos);
base._Create(ObjectGuid.Create(HighGuid.Conversation, GetMapId(), conversationEntry, lowGuid));
_Create(ObjectGuid.Create(HighGuid.Conversation, GetMapId(), conversationEntry, lowGuid));
PhasingHandler.InheritPhaseShift(this, creator);
SetEntry(conversationEntry);