Core/Refactor: Part 3

This commit is contained in:
hondacrx
2018-05-16 19:57:48 -04:00
parent 225a5d27f7
commit 5dacd669b5
112 changed files with 564 additions and 561 deletions
+3 -3
View File
@@ -726,7 +726,7 @@ namespace Game
do
{
uint questId = result.Read<uint>(0);
ushort eventEntry = result.Read<byte>(1); /// @todo Change to byte
ushort eventEntry = result.Read<byte>(1); // @todo Change to byte
if (Global.ObjectMgr.GetQuestTemplate(questId) == null)
{
@@ -1214,10 +1214,10 @@ namespace Game
if (!map.Instanceable() && map.IsGridLoaded(data.posX, data.posY))
{
GameObject pGameobject = GameObject.CreateGameObjectFromDB(guid, map, false);
/// @todo find out when it is add to map
// @todo find out when it is add to map
if (pGameobject)
{
/// @todo find out when it is add to map
// @todo find out when it is add to map
if (pGameobject.isSpawnedByDefault())
map.AddToMap(pGameobject);
}