Core/Refactor: Part 3
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@@ -939,7 +939,7 @@ namespace Game.Guilds
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GuildChallengeUpdate updatePacket = new GuildChallengeUpdate();
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for (int i = 0; i < GuildConst.ChallengesTypes; ++i)
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updatePacket.CurrentCount[i] = 0; /// @todo current count
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updatePacket.CurrentCount[i] = 0; // @todo current count
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for (int i = 0; i < GuildConst.ChallengesTypes; ++i)
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updatePacket.MaxCount[i] = GuildConst.ChallengesMaxCount[i];
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@@ -3697,7 +3697,7 @@ namespace Game.Guilds
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public override void LogAction(MoveItemData pFrom)
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{
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base.LogAction(pFrom);
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if (!pFrom.IsBank() && m_pPlayer.GetSession().HasPermission(RBACPermissions.LogGmTrade)) /// @todo Move this to scripts
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if (!pFrom.IsBank() && m_pPlayer.GetSession().HasPermission(RBACPermissions.LogGmTrade)) // @todo Move this to scripts
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{
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Log.outCommand(m_pPlayer.GetSession().GetAccountId(), "GM {0} ({1}) (Account: {2}) deposit item: {3} (Entry: {4} Count: {5}) to guild bank named: {6} (Guild ID: {7})",
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m_pPlayer.GetName(), m_pPlayer.GetGUID().ToString(), m_pPlayer.GetSession().GetAccountId(), pFrom.GetItem().GetTemplate().GetName(),
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