Core/Refactor: Part 3
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@@ -231,7 +231,7 @@ namespace Game
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SQLTransaction trans;
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if (WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionAuction))
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AH.auctioneer = 23442; ///@TODO - HARDCODED DB GUID, BAD BAD BAD
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AH.auctioneer = 23442; //@TODO - HARDCODED DB GUID, BAD BAD BAD
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else
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AH.auctioneer = creature.GetSpawnId();
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