Core/Refactor: Part 3
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@@ -591,8 +591,8 @@ namespace Game
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[WorldPacketHandler(ClientOpcodes.RequestRatedBattlefieldInfo)]
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void HandleRequestRatedBattlefieldInfo(RequestRatedBattlefieldInfo packet)
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{
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/// @Todo: perfome research in this case
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/// The unk fields are related to arenas
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// @Todo: perfome research in this case
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// The unk fields are related to arenas
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WorldPacket data = new WorldPacket(ServerOpcodes.RatedBattlefieldInfo);
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data.WriteInt32(0); // BgWeeklyWins20vs20
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data.WriteInt32(0); // BgWeeklyPlayed20vs20
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